

Since when should content be wisely divided between "HL" and "so easy I can almost fall asleep"?failing in any content usually brings out the rage in people pretty fast. not all the time, mind you. plus, as discussed earlier in the thread, there's a random difficulty spike when people enter into extreme/savage, for those who are looking for a more difficult encounter, which... if you fail there, there'll still be angry people too.




Even in the hardest content in the game, healers are still using 75% or so of their GCDs on Glare/Broil/etc spam, since there's nothing else to do and nothing to heal. I don't see why giving people more options to make that 75% of your playtime more fun is such a hot take around here.


Yeah, I agree with that. Was just answering to the - cliché - argument that there is difficult content for people who want more difficulty IG.Even in the hardest content in the game, healers are still using 75% or so of their GCDs on Glare/Broil/etc spam, since there's nothing else to do and nothing to heal. I don't see why giving people more options to make that 75% of your playtime more fun is such a hot take around here.
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