Quote Originally Posted by Raven2014 View Post
It finally dawn on SE that the best way to deal with greedy healer is to create DPS neutral healing style[/b], and which job you think lead the charge on that? SGE is their eureka moment.
This should be a very very bad thing if it took them this long to do. Hilariously, they could have done this back in Shadowbringers with both White Mage and Scholar by giving them the weave windows they have now, DPS neutral Misery, and hell, even removing Energy Drain and just making Aetherflow grant more MP/fey gauge if you had stacks when you pressed it again. Not that I would've liked that Aetherflow change, but the point being they could've done it and replaced Energy Drain with Shadow Flare or Miasma for SCH's "extra DPS button" and making sure SCH didn't sacrifice DPS to heal.

So why did it take them over 3 years to realize "hmm maybe Scholar and White Mage should have the ability to weave heals freely like AST does" instead of them realizing that right at Shadowbringers launch or at any point during Shadowbringers? This is another huge issue that healer mains have; this imaginary fantasyland where the developers "have a vision for healers" is pure cope. They do not and the way these jobs are treated over DPS jobs or tanks when it comes to changes shows this. Weave windows should not have been the "major expansion change shakeup!" they tried acting like it was, especially when AST got its weave window change in the middle of Stormblood - it should have happened in Shadowbringers. It should not have taken until 6.1 for Misery to become DPS neutral when people were asking for that for the entirety of Shadowbringers. If they didn't like Energy Drain being the priority for Aetherflow, they should not have changed it from a 10 potency gain at the end of ShB to a 100 potency gain in EW. SGE is not a "eureka moment" for SE. SGE is SE throwing their hands up and admitting they do not know how to design jobs in this role for how the game fundamentally wants healers to perform.