Quote Originally Posted by Raven2014 View Post
Snip
Tying your MP to a mechanic that is, by its very nature, finite in usefulness is bad design. It is entirely possible for a SGE to sit on 3 Addersgal for long periods of time due to long periods of no healing even being required so unless you're using your Addersgal to overheal, you're just screwed. It has NOTHING to do with DPS optimization and everything to do with how shit the design actually is. And SGE DOES have a DPS trade off in the form of Toxicon so you're STILL wrong.

All your post does is showcase how terrible Healer Design is and fails to prove your point at all.