Yes, let's get rid of Aetherflow, one of the last remnants of actual resource management in this game. It's not like anyone likes those anyways.
Yes, let's get rid of Aetherflow, one of the last remnants of actual resource management in this game. It's not like anyone likes those anyways.
The past is prologue
I just would have hoped we'd learned by now that "remove depth now and hope there's improvement later" is a bad idea.
Remove jank, where it offers no meaningful affordances? Sure.
Removing core systems and affordances outright just because they offer more than what other jobs work with or they're more deliberate of choices? Please no.
We want more DPS options for complexity, but the devs have already shown they do not want to make jobs any more complex. If you want more DPS complexity, they're going to rip healing complexity away to pay for it, and AF is the only complexity SCH has left in the healing department.I just would have hoped we'd learned by now that "remove depth now and hope there's improvement later" is a bad idea.
Remove jank, where it offers no meaningful affordances? Sure.
Removing core systems and affordances outright just because they offer more than what other jobs work with or they're more deliberate of choices? Please no.
We know it's coming that they're going to be reworking SCH, they stated they "don't know what more to do with SCH." When that rework comes, I foresee they'll likely be dropping AF and ED, as they've stated they hate ED, and that they don't like how SCH and SMN are connected.
I think I speak for the entire healer playerbase when I sayWe want more DPS options for complexity, but the devs have already shown they do not want to make jobs any more complex. If you want more DPS complexity, they're going to rip healing complexity away to pay for it, and AF is the only complexity SCH has left in the healing department.
We know it's coming that they're going to be reworking SCH, they stated they "don't know what more to do with SCH." When that rework comes, I foresee they'll likely be dropping AF and ED, as they've stated they hate ED, and that they don't like how SCH and SMN are connected.
"Please, take away the healing 'complexity' and replace it with DPS complexity if that's what needs to happen. Take away the 8-12 abilities that generally all do the same thing that we press 20% of the time and give us 8-12 abilities that do slightly different things instead of pressing one ability 70% of the time and another 10% of the time."
It would certainly be nice to have some level of complexity on both sides, but I don't really feel like there is _much_ complexity already in the healing aspect of healers. I feel like it's mainly bloat. Healing is generally: Prioritize OGCDs, if you can't use an OGCD prioritize the more powerful GCD that fits the situation. So I'm not sure what we would necessarily lose there. Though, I'm sure SE could find a way to lose more 'complexity'.
I have always wanted more support options on healers instead of just a ridiculous amount of healing skills. Maybe take something close to 1/3rd of their healing kits out and replace them with support abilities that either buff party members or debuff enemies. The only problem I foresee with that is the only buffs or debuffs this team know of are flat DPS percentage increases, so it would be hard to come up with different abilities that would essentially all do the same thing. The astrodyne system on AST right now is really a stretch to justify having seals on cards that all do the same thing.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
Just remove healers and give all recuperation and elixir like in pvp. Manage your own health.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.