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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by LeonKeyh View Post
    More misrepresentation; Everyone has agreed what the issue with healers are, just because people have put together TONS of ways to fix it doesn't mean that people don't agree with what's wrong with it, it means that they could do many different things to fix it.
    And more importantly:

    IT'S NOT OUR JOB TO COME UP WITH THE SOLUTIONS.

    We don't get paid to design the game.

    Our responsibility is to detect the issues we have as paying customers (and we have, time and time again). We don't have to come up with the solutions as well. Saying otherwise is just passing the buck from the designers to us.

    We've done OUR part, the dev team needs to do theirs. They can either meet us in the middle somewhere, or ignore us and watch the healers continue to leave.

    Which is probably, IMHO, why they're designing systems to play solo.

    Quote Originally Posted by Elesh View Post
    Put simply:
    During high end content like savage/extreme, the moment to moment experience of healing doesn't require much involvement from the healer, and this is something many of us do not find as engaging as we would like.

    Feedback done.
    Dungeons don't need a healer at all
    The first 3 stages of the normal 8 man were completed without a healer
    The first stage of the savage 8 man was completed without a healer
    The first two EX trials were completed without a healer.

    Healers are essentially pointless in current FFXIV content. That should be the feedback they are receiving.

    Except when we tried to bring that up, our question was blatantly miscontrued and we were to told to go play ultimate if we were unhappy.
    (15)
    Last edited by Deceptus; 05-25-2022 at 04:40 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    Elesh's Avatar
    Join Date
    Apr 2022
    Posts
    143
    Character
    Eleshakai Eraia
    World
    Diabolos
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    And more importantly:

    IT'S NOT OUR JOB TO COME UP WITH THE SOLUTIONS.

    We don't get paid to design the game.

    Our responsibility is to detect the issues we have as paying customers (and we have, time and time again). We don't have to come up with the solutions as well. Saying otherwise is just passing the buck from the designers to us.

    We've done OUR part, the dev team needs to do theirs. They can either meet us in the middle somewhere, or ignore us and watch the healers continue to leave.

    Which is probably, IMHO, why they're designing systems to play solo.



    Dungeons don't need a healer at all
    The first 3 stages of the normal 8 man were completed without a healer
    The first stage of the savage 8 man was completed without a healer
    The first two EX trials were completed without a healer.

    Healers are essentially pointless in current FFXIV content. That should be the feedback they are receiving.

    Except when we tried to bring that up, our question was blatantly miscontrued and we were to told to go play ultimate if we were unhappy.
    Not to put too fine a point on it: That feedback is useless to developers.

    So ya, I'm not surprised you get a snarky reply to it.

    A warrior solod P1N. That happening doesn't mean that all classes except warrior are unnecessary.(although one of my friends would certainly agree with that sentiment...)

    I get that you're upset... but throwing insults like calling healers 'pointless' and extremes around and using extreme outliers to "prove a point" isn't helpful to anyone.

    I don't know why people struggle so much with the idea of keeping their feedback personal and self-reflective rather than speaking in extremes or generalizations of large groups of people they falsely assume are monoliths rather than groups of individuals...
    (2)
    Last edited by Elesh; 05-25-2022 at 05:38 AM. Reason: Apparently they didn't realize who I meant they were insulting...

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Elesh View Post
    Not to put too fine a point on it: That feedback is useless to developers.

    So ya, I'm not surprised you get a snarky reply to it.
    We've said how we feel the job is unfun to play. We're then told we need to be precise in our feed back. So then we give precise feedback that gets ignored. Tell me what more healers are supposed to do other than sit down, shut up, and enjoy whatever SE decides to serve us?

    Because SE's own words say to do otherwise. They tell us to give feedback but when we do we're ignored.


    Quote Originally Posted by Elesh View Post
    A warrior solod P1N. That happening doesn't mean that all classes except warrior are unnecessary.(although one of my friends would certainly agree with that sentiment...)
    After the initial Warrior clear, Paladin and Gunbreaker did the exact same thing. The only think holding Dark Knight back was how bad of a skill Living Dead was. I'm 100% sure they could do it now if no one has after the Living Dead healing change.

    Quote Originally Posted by Elesh View Post
    I get that you're upset... but throwing insults and extremes around and using extreme outliers to "prove a point" isn't helpful to anyone.

    I don't know why people struggle so much with the idea of keeping their feedback personal and self-reflective rather than speaking in extremes or generalizations of large groups of people they falsely assume are monoliths rather than groups of individuals...
    Please show me the insult I threw? I'd kindly ask you not to put words in my mouth especially if you're going to accuse me of something.

    Having said all that, the root of a large numbers of Healers remains the same and has yet to be addressed or even acknowledged:

    When Healing has been accomplished, Healers revert to a boring state. Healers are punished with WORSE gameplay for playing their job WELL
    (15)
    Last edited by Deceptus; 05-25-2022 at 05:44 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]