Quote Originally Posted by Fukuro View Post
I‘ve recently been playing Crystaline Conflict a lot, and it‘s kind of funny to see that the healers with about 6 skills compared to the about 16-20 they normally have feel way more distinct and fun to play and actually seem to have their own identity.
It is amazing, isn't it? Part of it is because the bar was so low in the first place, but the other half of it is that they actually designed the jobs' kits with the game in mind. Although things can still use some tweaks, the general spirit of the PVP kits are pretty damn great.
I sincerely hope they expand on them for use in any upcoming side modes they bring forth in the game, like the Criterion Dungeons or, if they happen to bring in a new Eureka/Bozja.