
Originally Posted by
Raven2014
And this right here is a splendid example of what I meant by "mentality". Even for WHM, there is nothing inherently wrong with the class, it simply has a different healing style to other healers. The problem with WHM has nothing to do with its ability to heal the party, or even contributing meaningful DPS (without going muppet on it) comparing to other healers, the issue is the player compare their WHM to other WHM on FFlog, that have always been the one, and only problem. WHM has no defficiency from a gameplay perspective, its only flaw is that if you want to have a good FFlog, you have to be selfish. That, and you will hear me say it again and again, has nothing to do with the game.
Outside of Ultimate and first week Savage, there is no content that requires healer to squeeze out every last bit of DPS for a clear. The reason for healer greed is because if the next FFlog ranking requires 90 Glare, so healer don't want to cast only 89 and will push for 91 Glares even if it means jeopardizing the party. This is a problem self-invented by the community due to the internet culture when people care about impressing a bunch of people they will never meet in real life.
You know what, what you said is exactly why SGE is the best designed healer class, since there is almost no trade off between healing and DPSing. But still, that doesn't mean I want all healers to be rework similar to SGE. People complain about class homogenizing because "developers are lazy", yet I think it is the players who are the main reason for that trend, because they can't stand one class having "different" performance at the cost of gameplay diversity while such difference made next to zero difference in game.