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  1. #1
    Player
    Faulko's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Faulko Ilili
    World
    Zalera
    Main Class
    Rogue Lv 70
    I miss kaiten, I always will, but I can adjust.
    For me the biggest issue has to be with the Midare damage loss.
    I go from getting 50k midare crits to barely breaking 20k. You can sit here and tell me the math says the damage ends up being the same because of the auto crit, but nothing will change how bad it feels to see samurai’s quintessential ability be doing less than half the damage it used to. I was running a dungeon today and had a shinten crit higher than my midare 3 separate times in the run, that fucking sucks.
    (3)

  2. #2
    Player
    Vitreus's Avatar
    Join Date
    Jul 2019
    Posts
    72
    Character
    Vitreus Hyalus
    World
    Behemoth
    Main Class
    Botanist Lv 70
    I wanted to chime in and say this change made me really sad. I've mained Samurai since Stormblood and it just doesn't feel fun to play anymore. I understand the devs need to remove abilities to get rid of bloat, but this was a core mechanic of the job. It just feels so shallow and broken without Kaiten. And they said that this was to make room for new abilities that we will get in the future, but then maybe this change should have been made with 7.0 when those abilities arrived? As of now you just removed an ability mid expansion and didn't give us anything new for it.

    I hope Yoshida and the devs really listen to their fans and see our point of view. As it stands now I just don't enjoy my playing Samurai anymore.
    (7)

  3. #3
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by cjbeagle View Post
    This is what scares me - the thing I like(d) about samurai was how busy it was and the fact that the gameplay was resource-based instead of cooldown-based. Losing Seigan diminished that appeal, and losing Kaiten basically destroys it. Monotonous, mindless Shinten spam doesn't cut it.

    If their goal is specifically to remove what I like, that's beyond concerning.
    The busy work of it all was my favorite aspect of SAM and DRK back in stormblood. But it was a busy that was relatively intuitive. Old SMN seemed busy in a way that just confused me. So as far as changes go, I'm mixed. I hope they revert SAM for the time being and explain what they want to do with the job so they can get proper feedback from the players going forward, on all jobs.
    (7)

  4. #4
    Player
    KYuuma's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    20
    Character
    Ninthe Villieth
    World
    Tonberry
    Main Class
    Samurai Lv 90
    Quote Originally Posted by xAFROx View Post
    The busy work of it all was my favorite aspect of SAM and DRK back in stormblood. But it was a busy that was relatively intuitive. Old SMN seemed busy in a way that just confused me. So as far as changes go, I'm mixed. I hope they revert SAM for the time being and explain what they want to do with the job so they can get proper feedback from the players going forward, on all jobs.
    They can remove Kaiten in 7.0 with the new stuffs in return and I'll probably only be mildly annoyed. The fact is, now we're looking at possibly 4 whole patches with a broken job on a vain hope that someday somewhere they will introduce new things that will make the 6.1 changes sensible. They need to stop this piecemeal approach to job changes. It's hurting the game more than it does anything else really.
    (6)

  5. #5
    Player

    Join Date
    Dec 2015
    Posts
    38
    Quote Originally Posted by KYuuma View Post
    They can remove Kaiten in 7.0 with the new stuffs in return and I'll probably only be mildly annoyed. The fact is, now we're looking at possibly 4 whole patches with a broken job on a vain hope that someday somewhere they will introduce new things that will make the 6.1 changes sensible. They need to stop this piecemeal approach to job changes. It's hurting the game more than it does anything else really.
    The fact they they havent even acknowledged the issue is what tells me they dont intend to fix it anytime soon. First time Ive ever thought about unsubbing
    (2)

  6. #6
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    They never acknowledge feedback outside of Live Letters. They're absolutely not going to say anything about it until the next one.
    (1)

  7. #7
    Player
    jetteaime's Avatar
    Join Date
    Jul 2019
    Posts
    9
    Character
    Melaan Steris
    World
    Excalibur
    Main Class
    Machinist Lv 80
    Bump. Please revert Samurai
    (1)

  8. #8
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by FrogBiscuit View Post
    I dont know if there have been other excuses given (sourced from gossip or SE themselves) but the above is all I have heard and not a single one of them was legitimate cause for what SE did to the SAM class. The solution they pushed live almost directly conflicts with the issue they themselves presented, or the class theme itself.

    This is the only reason I was suggesting SE was doing it for themselves. They have given the impression that they are not happy with the original design of the game (from a foundational standpoint) and are literally re-writing the game (and i mean this in reference to many of the class changes besides SAM as well) to be a simpler, more homogenized, easier to design game in the future. This is self serving for SE in the since that, regardless of the player-base's opinion, they are changing the game to be easier to manage in the future (removing complications as the ones brought forth above. Rather then solve the issues, they are simply removing the issues from the game). And in reflection, entirely at cost to the player base, as they are changing the game from what we know, to something else entirely.

    I don't know. I share yours' as well as 99% of this forums disappointment in what SE is trying to ram through, despite the protest.
    That seems to be all the stated reasons that I heard so far as well. Not happy with any of these reasons. An actual explanation of their intentions is about the only thing that could really answer why they've gutted the job and left it to dry so early into the new xpac.
    (1)

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