Don't you think your complaint about this is just silly?
Don't you think your complaint about this is just silly?
Last edited by WindyGamer; 04-23-2022 at 03:32 AM.
What's easier to find, a clear visual indicator with a glowing circle and ... speech bubble indicating the NPC has special but optional dialogue at that location, or some sparklies at a place that is decidedly not the quest destination?
Also, waste time on it? They already made it. It would take more time to REMOVE it like you suggest. You might argue it was never worth the time to develop it in the first place, and I'd probably agree with you, but that ship has sailed.
It's fun. It's less boring that talking to an npc they run off and you go meet them somewhere else. It's a lot more immersive you feel like they are part of your game.
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