On the PlayStation, I find it difficult to both review new objectives through the map and select targets simultaneously. I don't mind doing callouts for objectives in FL, but with the constant back and forward, those callouts sometimes come in too late for any real action.

Quote Originally Posted by Esmoire View Post
a more minimalistic map like the one CC has. Just the linework, players, objectives. The stylistic map makes more sense for the immersion-focused PvE aspects of the game.
I think if we had this as a togglable option to have on/off during an entire match, that would make referencing the map a bunch easier. I would support something like that.