It would be cool if FL had a more minimalistic map like the one CC has. Just the linework, players, objectives. The stylistic map makes more sense for the immersion-focused PvE aspects of the game.
It would be cool if FL had a more minimalistic map like the one CC has. Just the linework, players, objectives. The stylistic map makes more sense for the immersion-focused PvE aspects of the game.
that's pretty much what I think, on CC you don't have to open the map all the time while playing the game and the minimap show everything you need to see.
I want not having to open the map while I am in the middle of a fight, thank you.
I don't want to give up that screen estate all the time.
On the PlayStation, I find it difficult to both review new objectives through the map and select targets simultaneously. I don't mind doing callouts for objectives in FL, but with the constant back and forward, those callouts sometimes come in too late for any real action.
I think if we had this as a togglable option to have on/off during an entire match, that would make referencing the map a bunch easier. I would support something like that.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.