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  1. #4
    Player
    StriderShinryu's Avatar
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    Sep 2015
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    Alexalea Snowsong
    World
    Coeurl
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    Red Mage Lv 90
    Quote Originally Posted by Tobias_Azuryon View Post
    THAT BEING SAID they completely redid pvp so I can't be too angry at them needing some balancing after the fact (despite there being some huge disparities). But this first pass I feel should be quicker than subsequent passes to keep people from rigidly sticking to specific classes and to keep people invested in the mode.
    Yeah, I was thinking that as well. I've been around fighting games for a long time and that's always the issue. There's always things that emerge, sometimes very quickly, that escape testing simply because thousands of players throwing themselves at The New Thing for thousands of hours are always going to find more stuff than a dedicated testing team can find in their allocated test time (where they're often not even testing the whole time with the finished product). But there's also always the knee jerk reactions just because some jobs, or characters in a fighting game, seem too powerful or not powerful enough when the players don't even necessarily understand the game yet. So I agree that the biggest issues should definitely be normalized quickly but I feel the general balance should be given some time to percolate before the hammer comes out.

    It's a tough balance especially considering this mode isn't just attracting the experienced PvPers but also those who have literally never PvPed before at all. I think the mode itself and the ideas involved are really good ones so I would prefer balancing up where possible to preserve as much of that as possible.

    Quote Originally Posted by Esmoire View Post
    Like with Feast, CC should be prioritized, but the developer can adjust things for RW or FL without compromising the product.
    Excellent points all around. I'll admit that I actually completely didn't even think about RW and FL. That's a complicating factor for sure given that the modes really do play out very differently. I'd say that preference in balancing at least for now should be given to CC. I don't want RW or FL to be broken and unplayable for those who do play them but I would rather see CC get the focus so that it gets in an even better place. Of course, I say that as someone who only plays FL as a lark and doesn't do RW at all so I am admittedly very biased.
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    Last edited by StriderShinryu; 04-23-2022 at 03:19 AM.

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