It should be a priority system just like any patch cycle.

Cure 2 glitching for example should be an immediate hotfix. They can hop on housing immediately a broken lb generating thing that hurts a game mode should also be a priority. Things like the audio bug, the fact that my sage weapons keep popping up on other classes after pvp matches, etc. Bugs/broken mechanics.

Class balance will take time, but there are some kits that they need to really look into changing/updating/buffing to be up to par with the current "meta." There's no "perfect way" to handle these things as you have to give the community time to get beyond the knee jerk "OP/BUSTED" reply and test counters/other classes/etc. I think we've had enough with how hard everyone's been hitting this pvp mode to know that without premades that balance needs to be adjusted quickly for the health of the mode.

THAT BEING SAID they completely redid pvp so I can't be too angry at them needing some balancing after the fact (despite there being some huge disparities). But this first pass I feel should be quicker than subsequent passes to keep people from rigidly sticking to specific classes and to keep people invested in the mode.