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  1. #1
    Player
    Cpt_Jack_Irons's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    40
    Character
    Amelia Barret
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by LowIQ View Post
    It's exactly how it's supposed to be.
    It's a casual mode with a lot of randomness by design. It's a three-way battle with random teams, it's obviously not meant to be taken in an ultraserious tryhard way.
    Just have fun hitting people and not feeding too much. You will get your wins / achievements / mounts eventually.

    At least that's how it was before they revamped the pvp...
    Making Frontline a simpler 12v12 or 16v16 gamemode would still keep it Casual but would make Frontline much more fun as you dont have to deal with the awful queue times of current frontline and also reduce the fustrating ganking and LB spamming that plagues current Frontline
    (3)

  2. #2
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Cpt_Jack_Irons View Post
    Making Frontline a simpler 12v12 or 16v16 gamemode would still keep it Casual but would make Frontline much more fun as you dont have to deal with the awful queue times of current frontline and also reduce the fustrating ganking and LB spamming that plagues current Frontline
    what awful queue times? I've never waited more than around 5 minutes. Also, while I like the large number of players, if the numbers were reduced I expect that the map size would also likely be reduced - in which case if your main complaint is being ganked or LBed then nothing would really change.
    (2)

  3. #3
    Player
    Caddo's Avatar
    Join Date
    May 2022
    Posts
    109
    Character
    Caddo Valoryn
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by IDontPetLalas View Post
    what awful queue times? I've never waited more than around 5 minutes. Also, while I like the large number of players, if the numbers were reduced I expect that the map size would also likely be reduced - in which case if your main complaint is being ganked or LBed then nothing would really change.
    They don't have to reduce the map size. I know when it used to allow 8v8v8 at odd hours, the nodes on the map would actually be removed from certain spots (such as shatter had a lot less of them and seize also wouldn't spawn as many at once) so they could easily flip the switch again. Just kinda feels bad right now playing BahamutLines :P
    (0)

  4. #4
    Player
    Cpt_Jack_Irons's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    40
    Character
    Amelia Barret
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by IDontPetLalas View Post
    what awful queue times? I've never waited more than around 5 minutes. Also, while I like the large number of players, if the numbers were reduced I expect that the map size would also likely be reduced - in which case if your main complaint is being ganked or LBed then nothing would really change.
    if not playing at peak hours ive had some times where queuing took multiple minutes and smaller lobbies would make queue times much more faster, also the ganking comment was more in regards to the 1v1v1 team set up and id much prefer a 1v1 team set up
    (1)

  5. #5
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    882
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Cpt_Jack_Irons View Post
    if not playing at peak hours ive had some times where queuing took multiple minutes and smaller lobbies would make queue times much more faster, also the ganking comment was more in regards to the 1v1v1 team set up and id much prefer a 1v1 team set up
    A 1v1 team would kill this specific format. Frontlines maps are too rng in essence to have that.
    Smaller teams would feel bad too, some maps are just too big, and the likelihood of being matched with complete noobs or at the opposite very good players would skew the game mode too much. With bigger numbers everything is smoothed out, and even then you still have some terribly one sided matches.

    They need to come up with an in between, and/or rework Rival Wings, which I think they're doing.
    (1)

  6. #6
    Player
    Cpt_Jack_Irons's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    40
    Character
    Amelia Barret
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Teno View Post
    A 1v1 team would kill this specific format. Frontlines maps are too rng in essence to have that.
    Smaller teams would feel bad too, some maps are just too big, and the likelihood of being matched with complete noobs or at the opposite very good players would skew the game mode too much. With bigger numbers everything is smoothed out, and even then you still have some terribly one sided matches.

    They need to come up with an in between, and/or rework Rival Wings, which I think they're doing.
    id much prefer a 1v1 between two big teams than the custerf*ck that is current frontline unless that's what rival wings basically is as i have not tried rival wings and the gamemode is currently unavailable to play so i could not test it even if i wanted to
    (0)