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  1. #1
    Player
    Adajer's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Adajer Vonte
    World
    Gilgamesh
    Main Class
    Reaper Lv 90

    RPR needs a complete overhaul

    Everything about the reaper kit in pvp is simply too weak.

    Grim swathe does 2k dmg, 3sec heavy. Next to useless

    LB is a batman signal for them to stun lock you. Rarely do you get any value from LB. Every other job has instant value from LB. RPR LB is chip dmg. that in itself is stupid. I have to spend 5 GCDs to get some mediocre dmg meanwhile everyone else presses LB for instant effect. Will always been stunlocked and focused everytime I use it.
    Also. communio has a 1.5sec cast. come one man. most people are out of los or cc you before you can get it off.

    You have to stack marked for death and arcane crest to try and get some decent dmg. more time lost in spamming buttons that get lost in gcds and CCs.
    Marked enemy usually just guards and makes all your buffing of none effect.

    you have 2 stacks of soul slice for 8k dmg, whoop de doo. Meanwhile drg can geirskogul and nastrond and get 30k dmg in an instant.

    plentiful harvest base dmg is 4k. thats another joke. If you are lucky enough to get 8 stacks of sacrifice, you will probably be dead before you can harvest.

    harvest moon is 4k base dmg, another joke. and you have to use 2 gcd to use it. only somewhat useful for sniping a low health target.

    As a reaper, your entire kit is lackluster and easily and often countered.
    And you have 0 stuns. Your dmg output is so miniscule that you can be ignored until you bat signal.

    Majority of my matches, im top dmg taken.

    This job needs a complete overhaul.

    I suggest the following.

    make grim swathe do 10k dmg split amongst targets hit. increase the heavy to 80% and 4 sec.

    change marked for death to increase targets dmg taken by 20% and lower final dmg to 30% of what was taken. make it last 10 sec or maximum of 20k dmg

    plentiful harvest do 12k base dmg with potency up to 20k per stack of sacrifice. allow it to stack to 2 uses or lower cooldown to 50sec.

    increase soul slice dmg by 4k if target is bound or heavy.

    LB- make enshrouded give 50% lifesteal 50% reflect dmg, increase duration to 20sec.
    lower communio cast to .5sec. increase dmg by 2k for every additional target hit.

    make arcane crest do 20% increased dmg. Also make it trigger enhanced harpe.
    enhanced harpe 20y range 7k dmg and prevents target from receiving healing effects for 5sec


    Maybe those are a bit overtuned idk.
    But the main changes I would like to see are reflect and lifesteal on LB.
    And enhanced harpe added some how along with an effect that blocks healing.

    I dont think its too outrageous considering how OP everything else is. RPR is a cute kitten atm.
    (2)

  2. 04-22-2022 07:34 AM

  3. #2
    Player
    Adajer's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Adajer Vonte
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    I cant make it out of silver. I have been one win away multiple times but I just cant.
    (0)

  4. #3
    Player
    IsaacMerquise's Avatar
    Join Date
    Jun 2017
    Posts
    36
    Character
    Gareth Hunter
    World
    Balmung
    Main Class
    Monk Lv 52
    Reaper doesn't need an overhaul, the kit itself is almost actually pretty good when you don't look at the numbers. However, when you DO look at the numbers it's complete and total garbage. Its potencies have no right being as low as they are when it has no on-demand stun like "lol ranged aoe stun every 15 seconds I'm a tank btw" and is one of the only dps jobs that doesn't just have a point and click deal massive damage button. I don't know what they were smoking down in square HQ when they were designing these skills for pvp but they screwed up ROYALLY. It blows my mind how I can only use grim harvest every 60 seconds, how everything feels like it hits like a wet pool noodle and the LB. Holy christ the LB.

    Laughably low potencies, the only actual good part about it is how fast you can get it and the 2s hysteria. Hysteria is SUPER good for cart stalls and can outright win games if rng pushes them all off the cart. But that's the only thing going for it. Once everyone can retarget you, you're dead. Silences, stuns, and polymorphs all fly at you before you can even think about pressing communio, which btw, 16k potency for an LB? Lol? DRG can hit an entire team for 20-30k and be unforgettable the entire time. This LB would actually be fantastic if the potencies were worth being an LB and the reaper gained resilience. It's really disappointing because while it feels fun to play, I know I'm next to totally useless, especially in crystal games where everyone is at least decent at the game and know how to focus target. It's pretty mind-blowing how reaper got pushed out the door the way it is and has me genuinely believe nobody tested it.

    My biggest gripe is who knows how long it will take for pvp balance to roll around. I feel like I'm forced to play drg if I don't want to feel like a total burden to my team and it could be months until I see reaper even being semi-playable
    (2)
    Last edited by IsaacMerquise; 04-22-2022 at 08:24 AM. Reason: Wanted to express my disappointment

  5. #4
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    From what i can tell, Reaper isnt a very straightforward Job in terms of approaching enemies. I think it is way better to resort to hit and run tactics to bait people (one at a time) into isolated corners and then overwhelm them.

    A good way to do so, is to catfish them by staying at 50% HP and falling back to the next HP potion, only healing youself if it gets too dangerous, but not too much at once.

    It will require some trial and error with the gap closer, but try to rely on it as much as you can, it is more worth than it seems.
    (0)

  6. #5
    Player
    IsaacMerquise's Avatar
    Join Date
    Jun 2017
    Posts
    36
    Character
    Gareth Hunter
    World
    Balmung
    Main Class
    Monk Lv 52
    Quote Originally Posted by Anhra View Post
    From what i can tell, Reaper isnt a very straightforward Job in terms of approaching enemies. I think it is way better to resort to hit and run tactics to bait people (one at a time) into isolated corners and then overwhelm them.

    A good way to do so, is to catfish them by staying at 50% HP and falling back to the next HP potion, only healing youself if it gets too dangerous, but not too much at once.

    It will require some trial and error with the gap closer, but try to rely on it as much as you can, it is more worth than it seems.
    who in their right mind would play a melee dps to "hit and run" when you could just play ranged and...Just hit people, much harder at that lmao. Or hover at 50% hp? That's just asking to get silenced or polymorphed and instantly blown up
    (0)
    Last edited by IsaacMerquise; 04-22-2022 at 08:36 AM.

  7. #6
    Player
    Adajer's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Adajer Vonte
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Anhra View Post
    From what i can tell, Reaper isnt a very straightforward Job in terms of approaching enemies. I think it is way better to resort to hit and run tactics to bait people (one at a time) into isolated corners and then overwhelm them.

    A good way to do so, is to catfish them by staying at 50% HP and falling back to the next HP potion, only healing youself if it gets too dangerous, but not too much at once.

    It will require some trial and error with the gap closer, but try to rely on it as much as you can, it is more worth than it seems.
    You cant overwhelm anyone 1v1 as reaper. Every class outdmgs you and has more CC than you. And when you finally ramp up enough, they can guard or run into a health potion. You just wasted 20-30sec punching a wall at that point.
    Rpr doesnt put out enough dmg period. The best way I can be effective is to try an target low hp players and snipe them, but the dmg from harvest moon will max at 8.8k. you can recuperate for 15k instantly.
    hit and run tactics should only apply to ninja like classes.

    RPR should be high dmg output, some form of HP drain.
    (0)

  8. #7
    Player
    Adajer's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Adajer Vonte
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    Quote Originally Posted by IsaacMerquise View Post
    Reaper doesn't need an overhaul, the kit itself is almost actually pretty good when you don't look at the numbers. However, when you DO look at the numbers it's complete and total garbage. Its potencies have no right being as low as they are when it has no on-demand stun like "lol ranged aoe stun every 15 seconds I'm a tank btw" and is one of the only dps jobs that doesn't just have a point and click deal massive damage button. I don't know what they were smoking down in square HQ when they were designing these skills for pvp but they screwed up ROYALLY. It blows my mind how I can only use grim harvest every 60 seconds, how everything feels like it hits like a wet pool noodle and the LB. Holy christ the LB.

    lol wut? so it needs an overhaul
    (0)

  9. #8
    Player
    IsaacMerquise's Avatar
    Join Date
    Jun 2017
    Posts
    36
    Character
    Gareth Hunter
    World
    Balmung
    Main Class
    Monk Lv 52
    Quote Originally Posted by Adajer View Post
    lol wut? so it needs an overhaul
    potency adjustments aren't an overhaul and that's literally all it needs + resilience on its LB
    (0)

  10. #9
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    I completely agree with OP and about the LB i cant tell u how many times it came up as useless. Do you know how hard it is to get 5 hits off with stunlocks etc. meanwhile nearly every other job gets instant gratification on LB with no danger of losing their lb??? Literally hit lb and died more than finishing the entire 5 hit combo
    (0)

  11. #10
    Player
    IsaacMerquise's Avatar
    Join Date
    Jun 2017
    Posts
    36
    Character
    Gareth Hunter
    World
    Balmung
    Main Class
    Monk Lv 52
    Quote Originally Posted by MonteCristo View Post
    I completely agree with OP and about the LB i cant tell u how many times it came up as useless. Do you know how hard it is to get 5 hits off with stunlocks etc. meanwhile nearly every other job gets instant gratification on LB with no danger of losing their lb??? Literally hit lb and died more than finishing the entire 5 hit combo
    That's what makes me want resilience during the reapers LB, it would actually be useful if you had control immunity during it. Hell, samurai gets its own mini purity just by doing a rotation lmao. I think it's perfectly fair considering how easy it is to get blown up or just fail to connect because the animation lock for transforming is almost as long as the fear
    (0)

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