Animation/OGCD delays are a definite problem in PvP, and some jobs can follow up with their LBs to secure kills much more effectively then others.
I think they really ought to look into speeding things up and normalizing the delays across the board.
Animation/OGCD delays are a definite problem in PvP, and some jobs can follow up with their LBs to secure kills much more effectively then others.
I think they really ought to look into speeding things up and normalizing the delays across the board.
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