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  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90

    Lazy Crafted Weapons & Lazy Garo Gear

    If you're going to release a batch of old weapons that have particle effects during the course of a NEW expansion, then they should automatically add them for new jobs. I am tired of this laziness from the developers. It started with Gunbreaker, and Dancer. Now It's happening to Sage and Reaper. This is not fair. I don't want to have to wait until the end of an expansions when they have relic gear in order to have an awesome weapon. This is very likely to spoil my experience for future jobs, because after this cycle of the same thing happening again, I just can't take it anymore. Why play a new job if all the glamours will be inaccessible, and the weapon variety will be low.

    As for the Garo event, Gunbreaker should have had its own tank glamour, but instead its reskin of the dps, and healer glams. That's so bad, and so lazily inconsistent. I'm getting sick of stuff like this happening in this game. The quality of XIV has severely gone down.
    (26)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,322
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    When there is a new job, weapons are not usually made for them except from the level they start at and some of them after that are avoided such as the relic weapons. Because the level 80 extremes came out after gunbreaker and dancer released, there are level 80 crafted extreme weapons for them.

    GARO is an old event that was designed for the jobs that existed when it came out and it wasn't regularly updated with the new jobs, so we are lucky for any updates now. I don't know if there are any other GARO characters to inspire gear for the new jobs, so reskins might have been the only option.

    It would be nice to have glowing weapons sooner for new jobs, but the selection is always limited to begin with and I don't expect the developers to go back through 90 levels worth of dungeon, extreme, savage, crafted and tomestone weapons and make versions of them for the new jobs. That would be well over 100 weapons for each of them.
    (21)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jeeqbit View Post
    When there is a new job, weapons are not usually made for them except from the level they start at and some of them after that are avoided such as the relic weapons. Because the level 80 extremes came out after gunbreaker and dancer released, there are level 80 crafted extreme weapons for them

    It would be nice to have glowing weapons sooner for new jobs, but the selection is always limited to begin with and I don't expect the developers to go back through 90 levels worth of dungeon, extreme, savage, crafted and tomestone weapons and make versions of them for the new jobs. That would be well over 100 weapons for each of them.
    In the old days they always added the previous expansions crafted weapons for every single new job, that way everyone could enjoy the particle effects. They don't do that anymore, and its disgusting. Samurai and Red Mage were the last DLC jobs to get the same level of crafted weapons across the board. I don't think there is any excuse for it. It's lame, and creates job glamour disparity, when there should be the same amount of crafted weapons for EVERYONE. Heck, its so bad that even the blue spirit clone that is dyable is even unavailable for Sage & Reaper. THE SAME EXACT DYABLE VERSION OF THE WEAPON. At this rate I wouldn't be surprised if they cut our last hope of glowing weapons via POTD, and Heaven on High. At a certain point leveling won't matter for those older jobs at those stages, and I can just see them getting cut. Keep tolerating this as a fanbase, and it will get worse. Much much worse.
    (5)

  4. #4
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by DamianFatale View Post
    In the old days they always added the previous expansions crafted weapons for every single new job, that way everyone could enjoy the particle effects. They don't do that anymore, and its disgusting. Samurai and Red Mage were the last DLC jobs to get the same level of crafted weapons across the board. I don't think there is any excuse for it. It's lame, and creates job glamour disparity, when there should be the same amount of crafted weapons for EVERYONE. Heck, its so bad that even the blue spirit clone that is dyable is even unavailable for Sage & Reaper. THE SAME EXACT DYABLE VERSION OF THE WEAPON. At this rate I wouldn't be surprised if they cut our last hope of glowing weapons via POTD, and Heaven on High. At a certain point leveling won't matter for those older jobs at those stages, and I can just see them getting cut. Keep tolerating this as a fanbase, and it will get worse. Much much worse.
    YoshiP said its too much work to go back to add them for every instance possible. HW was different because there wasn't a lot of content to really add them to. Although he did mention to mrhappy before EW that they could go back to an ultimate and add new job weapons, it was a rather remote possibility though, one of those not very confident.

    So they stopped during Stormblood as you can get a tome Gunbreaker weapon or an Omega from O12S, but the last raid tier weapon makes sense because they were likely done with the job by then and were just in the testing phases. It's the same deal with a Sage and Reaper weapon available in E12S
    (2)
    Last edited by technole; 04-21-2022 at 11:12 PM.

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jeeqbit View Post
    When there is a new job, weapons are not usually made for them except from the level they start at and some of them after that are avoided such as the relic weapons. Because the level 80 extremes came out after gunbreaker and dancer released, there are level 80 crafted extreme weapons for them.

    GARO is an old event that was designed for the jobs that existed when it came out and it wasn't regularly updated with the new jobs, so we are lucky for any updates now. I don't know if there are any other GARO characters to inspire gear for the new jobs, so reskins might have been the only option.

    It would be nice to have glowing weapons sooner for new jobs, but the selection is always limited to begin with and I don't expect the developers to go back through 90 levels worth of dungeon, extreme, savage, crafted and tomestone weapons and make versions of them for the new jobs. That would be well over 100 weapons for each of them.
    SAM and RDM set a bit of a precedent that they haven't followed since. People are rightfully salty about that.
    (28)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #6
    Player
    Barachim's Avatar
    Join Date
    Jun 2015
    Posts
    399
    Character
    Barachim Vandal
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jeeqbit View Post
    GARO is an old event that was designed for the jobs that existed when it came out and it wasn't regularly updated with the new jobs, so we are lucky for any updates now. I don't know if there are any other GARO characters to inspire gear for the new jobs, so reskins might have been the only option.
    Oh, there's tons of stuff they could have added. Gunbreaker and Reaper could have had their own Makai Knight Armor sets.



    The question is whether the Team wasn't in the mood to develop more, or if Yoshida simply couldn't broker a new deal, and getting the old deal renewed is the most he was able to do.
    (19)

  7. #7
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,322
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Those look good. It's possible they just didn't want to bother putting that much effort into an old event, but they did just barely secure the deal right before 6.1 and they have to book new models in almost a year ahead of time.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  8. #8
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Barachim View Post
    Oh, there's tons of stuff they could have added. Gunbreaker and Reaper could have had their own Makai Knight Armor sets.



    The question is whether the Team wasn't in the mood to develop more, or if Yoshida simply couldn't broker a new deal, and getting the old deal renewed is the most he was able to do.
    We were literally robbed. ;-;
    (2)

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by DamianFatale View Post
    We were literally robbed. ;-;
    Not having interest in GARO itself or the Power Ranger armour, but really liking the Makai sets, I don't feel like we were robbed at all.

    Having another class that can wear the butterfly hairpin is great, and I like all of the coats.
    (4)

  10. #10
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,123
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jeeqbit View Post
    GARO is an old event that was designed for the jobs that existed when it came out and it wasn't regularly updated with the new jobs, so we are lucky for any updates now. I don't know if there are any other GARO characters to inspire gear for the new jobs, so reskins might have been the only option.
    Yo-Kai Watch says hi. Also consider, they plainly said there would be new gear sets.
    (0)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

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