Quote Originally Posted by justice40 View Post
The idea that you should have ANY control over another persons character needs to go away. There should be a way for us to turn it off so that healers can not pull us at any point. We should know the dungeon well enough or know enough to get out of the way. But (and I know what they will say "I pulled you to save you from the AOE") No...You pulled me to my death, you interrupted my series of abilities, you turned the creature right towards the party and most of all....brought the aggro.....right towards everyone. So do us all a favor. And for those of you that are using rescue as a "get even" tool. It is a highly reportable offense and people's accounts have been suspended over it. Remember. If you can pull a character than why can't tanks turn off stance.
Can't tell if it's a troll post or not but in the case it isn't, I'm gonna vote for no. And I only recently played healer too. I'm normally a melee dps so I know when to greed and where to stand...when I know the fight. Yes, it gets annoying if you get pulled by a rescue but honestly, even before I played healer, I understand its uses. What I don't understand is why there is a lag between the cast and the pull which is what has killed so many people I'm assuming. But when it's needed, it's usually by the jobs that wants to greed and have no backstep skill or, specially in the case of alliance raids where I found more uses for it, when people can be woefully unaware of their own doom from either lack of knowledge of the fight or expect not to die from a mechanic. Also, Rescue is at 30y range, farther than backsteps and other dashes (iirc the closes is sage and blm movement skills which are 25y but they don't really usually require rescue) so it still has more uses than you think. I read through some of the comments and honestly, I didn't even realize you can rescue a body to rez - might try that at some point.

But yeah, long story short, let's just keep Rescue, make it instacast and pull and maybe put some defensive buff on it, maybe less people would die mid-pull that way.