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  1. #11
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,771
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by justice40 View Post
    We should know the dungeon well enough or know enough to get out of the way.
    No. We're not a mind-reader. That healer was a stranger to you as you are to them. It's Duty Finder. They cannot possibly know what you're thinking, especially if there are barely words exchanged prior and/or after the Rescue attempt.

    Quote Originally Posted by justice40 View Post
    (and I know what they will say "I pulled you to save you from the AOE")
    You can ask them to not rescue you anymore?
    You can tell them that your abilities are interrupted?
    You can tell them it's detrimental to you?

    Have you even tried to communicate this to your healer at any point? They won't know unless you tell them, they (and us all here) are not a psychic. It also serves as a learning experience for them to use Rescue more effectively in future. A polite request never hurts.

    Malicious use of Rescue is another issue, but that happens like once in a blue moon & fairly obvious when it's attempted. You know where to report that to if you think it warrants a support.

    The last thing healers need is even more utility stripping, and your request here to put a toggle will 99.99% kill off the button, they might as well not exist at that point.
    (5)

  2. #12
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    856
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Rescue is the one single skill we have that is both fun and requires skill/forethought. I swear some people just really want to kill off healers. It should never go away (but going by the current trend it just might).

    How many times have I been asked to pull someone to micro optimize uptime. How many times have I waited for this one new player not knowing mechs standing in the wrong place and aptly pulling them to me (especially in the latest 24 raid). One of the best feelings.

    It might hinder you in pug because it sucks losing a gcd in this game in particular, but so would your death hadn't you moved ?
    (8)

  3. #13
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    It's difficult to learn due to the lag in it, but it has it's place and a very long cooldown to stop ouvert abuse.
    (1)

  4. #14
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by justice40 View Post
    But (and I know what they will say "I pulled you to save you from the AOE") No...You pulled me to my death, you interrupted my series of abilities, you turned the creature right towards the party and most of all....brought the aggro.....right towards everyone.
    Who cares?

    Seriously. You can have your rotation disrupted or be killed by other players in a hundred different ways in instances. They can drop aoe markers on you, abandon you during stack markers, laser your entire group in copied factory, fail the ATE in Seat of Sacrifice, fail to heal you, fail to hold agro on a mob, spin the boss, drag it out melee range, pull mobs out of Doton, disconnect, afk and so on.

    It happens and most of the time there was nothing you could do about it, but it was just an honest mistake and a part of ff14 group content. Rescue is the same thing. If they yoinked you and it was a mistake, whatever, they meant well. It wasn't your fault, you'll get a Raise and clear the instance just fine. Deal with it.
    (6)

  5. #15
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    God, I love these! PLEASE TELL ME MORE HOW RESCUING YOU MAKES YOU UNCOMFY *CASTS RESCUE*

    I think it should be castable outside of combat AND on people who are also not even in you party.

    Man, it's a spell in a video game... Tell me where the bad uncle WHM touched you :c

    Honestly tho, I know SE is gonna remove it anyway. Like alot of other cool stuff...

    And we'll take yet another step towards becoming the wow of this time~
    (3)

  6. #16
    Player
    Theox's Avatar
    Join Date
    Dec 2021
    Posts
    221
    Character
    Theodore Xeon
    World
    Spriggan
    Main Class
    Astrologian Lv 90
    Making rescue an invulnerable is like opening a Pandora box. Now we're gonna have strats when healer needs to press rescue to cheese a mechanic or a tank buster or whatever. I see so many ways how It can be abused so I don't think the skill will ever have an invulnerability to it.

    That said, it does feel awkward to use precisely because of the delay, but I don't think the devs can make it better since this skill has been like that for ages and they don't really care about healers in general.
    (4)

  7. #17
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Rescue is amazing though. It leads to either an amazing save or hilarious outcome.
    (1)

  8. #18
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    344
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Rescue's quite good, was amazing for PVP before it went away too.
    Handy for repositioning players who have recently ressurected and are out of position for an upcoming mechanic, has some vague uses in savage strats too depending on who you play with. Most of the benefits have saved myself, or a party member from certain death because of LB3 animation locks though.

    The skill isn't inherently malicious itself, it depends on the person using it - but the majority of people would likely have good intentions with it and will 'try' to save you if they think you are in a high amount of danger.

    If someone unexpectedly rescued you across the map and caused you to slide through and detonate 6 black holes on Exdeath (Deltscape v4), then it would definitely seem suspicious.

    Quote Originally Posted by justice40 View Post
    Remember. If you can pull a character than why can't tanks turn off stance.
    Tanks can turn off their stance, though ?
    (5)

  9. #19
    Player
    Lilyth's Avatar
    Join Date
    May 2015
    Posts
    349
    Character
    Lilyth Chan
    World
    Gilgamesh
    Main Class
    Black Mage Lv 90
    Grow up.

    Your character is not you and has no rights. SE, on the other hand, has all the rights over your character and you accepted that clause when you clicked "yes" before installing the game.
    I'm now imagining you going on a crusade online every time your character takes damage saying something like "How DARE they hit my character like that? Nobody should be able to CONTROL OR LITERALLY ASSAULT YOU IN-GAME!!"
    (2)

  10. #20
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,105
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    I play mostly healers and would not miss the skill in the slightest since I've pretty much only seen it used for trolling and annoying random players by pulling them to their deaths on mechanics like Ancient Flare on LoTA or into pits like in Dohn Mheg. Just get rid of the skill. It's not funny, it's never been funny, and the few times it's useful are outweighed heavily by the amount that players use to sabotage randoms with it.
    (2)

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