Quote Originally Posted by JTWrenn View Post
I know it has been brought up before, but given that the trust system exists and thus people can play solo, what would the downside be to multiplayer trusts? ie 3 people want to play a dungeon together but don't want to pug the 4th spot, or the same for 2.
There would be no real downside to have such a thing exist.
It would however very likely be a lot of work to make it happen, and take a lot of resources that would be better spent on other things. Extending the existing system to multiple players is probably nowhere near as easy as it may seem.