Just popping in to say that some needed tweaks aside to things like matchmaking, this is the most fun I've had in months. Kudos to the team for making an enjoyable PVP experience!
Just popping in to say that some needed tweaks aside to things like matchmaking, this is the most fun I've had in months. Kudos to the team for making an enjoyable PVP experience!
This is very true, it's fast paced, fun and addictive. My biggest complain is that some jobs like WAR, DRG/RDM or WHM has so much utility or damage that it reigns supreme for their role, all other options you are just being a hinderance to you team. Would be nice to be able to play DRK without feeling guilty, but alas...
Agreed but for the sake of my keyboard i have stopped ranking mode and sadly winning unranked match feel like i'm wasting an opportunity to rank up so .... i went back to frontline![]()
I think it's fun enough, but is suffers from pretty severe job balance issues. What I like most about it honestly is that the matches are usually super quick. Meanwhile, doing any Frontline map is just...pure suffering.
It is both fun and frustrating. Mostly just the break away from the incredibly scripted combat of the rest of the game is refreshing, and a lot of the abilities are interesting and offer a wide variety of options despite there being so few of them. It is frustrating though because it seems if you are caught by a melee class then you might as well just call it and die.
Hm, so speaking of job balance in CC, am I doing something wrong or is SCH just really bad compared to the other healers?
It's alright. A step in the right direction for PvP in this game most definitely. I can't say I really like the skillset much, what has kept me playing is the need to complete the battlepass from it mostly.
WHM | RDM | DNC
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