Hi there! So I have been greatly enjoying Crystalline Conflict, but there are some minor pain points I wanted to bring up and any way to fix these would be greatly appreciated!

These requests are mainly going to pertain to User Interface, as I think many, many, many other people have gone into some of my concerns as far as job balancing and the effectiveness of certain actions (read: Purify).

1.) Can we have an Aetheryte Icon on the minimap to dictate where the Crystal is? Often, I or teammates have attempted to run to a crystal only to run to one of the checkpoints where the crystal isn't, leading to precious seconds squandered.

2.) When a party member's HP drops to 0, is it possible to either remove their icon on the minimap or immediately move it back to start? Often, when I run back to help my team, by the time I get there, whatever teammates are fighting the enemy are already dead, their icons are still on the map, and I end up running into 3-4 enemies all by myself and get decimated.

3.) On the Series Malmstone window, is it possible to put a contrasting background behind the Series XP bar to more clearly show how much Series XP is remaining until the next level?

BONUS.) This one isn't a UI tweak, but I thought I'd bring it up anyway. Is there a way to either have a Quick Chat or have it built into the Limit Break action itself so that you play a Quick Chat message when activating your Limit Break? As an Astrologian, I want my party members to know they have a 30% DPS increase they can utilize right when I pop my Limit Break.

Thank you very much for your consideration, the work you have put into Crystalline Conflict, and your patience with the community while dealing with some of our more vocal elements.