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  1. #1
    Player
    jrollins89's Avatar
    Join Date
    Feb 2014
    Posts
    66
    Character
    Master Ball
    World
    Gilgamesh
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Ransu View Post
    Its not hard to see though.
    Riiight.... The tiny blue circle swimming amidst the sea of 20 similar sparkly VFXs. Hey, you know what else is a light blue circle? My own AOE marker. Everyone's shield. The circle around the crystal. My ally Dragoon's LB as well as the enemy Dragoon's LB. Every friendly AOE LB throughout PVE, both party members and allied NPCs. And a fair amount of normal spells/abilities for extra measure. But yeah, just stare at the DRG the entire match, even during the blackness of respawning haha.

    I'm not sure if you're familiar with League of Legends, but there is a similar Ultimate ability there used by a champion called Pantheon. Now, it's not a colossal nuke, nor can he change directions of the ult once he's on the air, but the principle is the same. The key differences are that 1) there is a loud, distinct, global sound effect heard by all players once he launches the ult, 2) there is a unique AOE indicator that shows not only the "center" of the ult but the entire area that the damaging portion of the ability encompasses and 3) the shape of the AOE itself isn't some generic circle; it's unmistakable.

    That is the level of proper sound and visual clarity I would love to see in this game, not just for DRG and SAM, but for all jobs as well. There is simply too much noise in the game that drowns out much of what should be impactful indicators. I want to fight the enemy players, not the subpar graphical decisions.
    (0)
    Last edited by jrollins89; 04-21-2022 at 06:14 PM.

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I mean, it seems like things have been figured out now and if you got a reaper on the team it's way more likely you'll end up losing? Just because they don't have a good stun and the fear makes people run around the place instead of being in place. But I don't think the way the games play is really great for anyone.
    (0)

  3. #3
    Player
    KouYanagi's Avatar
    Join Date
    Mar 2017
    Posts
    54
    Character
    Kou Yanagi
    World
    Tonberry
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bureda View Post
    - Absurdly high potencies at no cooldown

    - 3 charges of Dash with 4k Potency (same as a ninja's empowered mudra)

    - Reduces damage taken by 50% and delivers an attack with a potency of 2,000 every time you suffer damage.

    - Kuzushi Effect: Increases damage you deal target by 25%

    - Deals damage to target equal to 10% of their current HP.
    Ignores the effects of Guard when dealing damage.
    Deals damage with a potency of 4,000

    - A Stun Duration: 3s

    - Immune to crowd control Duration: 3s

    - A Bind Duration: 2s

    - Absorbs 100% of damage dealt as HP

    - 2x 8,000 potency Shields Duration: 10s

    - 1 Shot LB that's easy to pull off at any given rank due to the chaos of the mode.


    I hope I have made it easy for Final Fantasy 14 team to summarise it.

    You want to talk about keeping a positive community and still letting people express themselves to a degree BUT then you release an oppressive and toxic job like this.

    This blatant favouritism needs to be curbed. This is absurd.

    It's not fun to play against them, whether you're winning or losing. I am not saying this because I am stuck. I am climbing at a healthy pace.

    I am pointing out that what you've created is taking the micky and its not respecting other jobs equally.

    SAM and WHM receive too much attention. That needs to change, and toxic jobs like this need to be thought over.

    Thanks for reading.
    I'll do you one better, look at NIN's kit

    High potency buff with Bunshin

    High Mitigation as they have:

    Huton 16k Barrier with Movement Speed increase, 10 seconds

    Meisui with 10k heal and 4k regen, 15 seconds

    High Utility with a 4 sec stun with Fleeting + Forked Raiju (Both are dashes)

    High Damage with Hyosho Ranryu, 16k potency

    Spicy AOE 4k potency DOT with Goka Mekkyaku

    Area control with Doton

    Then lets cry about an ult that insta kills you at 50% health.


    I hope that I have made it easy for you to understand that SAMs is not the only one with a wonderful kit and by no means I feel that these two classes need to be nerfed. The only class that are disrespected are GNBs.
    (2)
    Last edited by KouYanagi; 04-20-2022 at 11:57 AM.
    IGN Kou Yanagi (Tonberry)
    Discord Yuuya#5622

  4. #4
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    250
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by KouYanagi View Post
    I'll do you one better, look at NIN's kit

    High potency buff with Bunshin

    High Mitigation as they have:

    Huton 16k Barrier with Movement Speed increase, 10 seconds

    Meisui with 10k heal and 4k regen, 15 seconds

    High Utility with a 4 sec stun with Fleeting + Forked Raiju (Both are dashes)

    High Damage with Hyosho Ranryu, 16k potency

    Spicy AOE 4k potency DOT with Goka Mekkyaku

    Area control with Doton

    Then lets cry about an ult that insta kills you at 50% health.


    I hope that I have made it easy for you to understand that SAMs is not the only one with a wonderful kit and by no means I feel that these two classes need to be nerfed. The only class that are disrespected are GNBs.
    Now compare the list of effects to SAM. And then tell me which one you would pick for PVP, a duel, and is just pure oppressive.
    (0)

  5. #5
    Player
    KouYanagi's Avatar
    Join Date
    Mar 2017
    Posts
    54
    Character
    Kou Yanagi
    World
    Tonberry
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bureda View Post
    Now compare the list of effects to SAM. And then tell me which one you would pick for PVP, a duel, and is just pure oppressive.
    Does it matter which I want to pick? Either the class with high survivability or the class with crazy high offensive capability, in the end always comes down to how people use the tool and deal with others. SAMs have 0 oppressiveness once they don't have Ogi and Midare.

    Should a class be valued by how well they can duel 1 v 1? Because I can tell you if that is the case then MNKs should be at the top.

    Note that SAMs are an 'all-in' class and has a kit that fits their role, a melee DPS that has to go up to someone's face to contribute. They need the defensives, they need the CC immunity, they are the shining example of what a class that needs to go up to people to deal damage needs to have (Aside from the LB).

    If you think melee DPSs should be like a pin-cushion for CCs much like MNKs, then the one who is spoiled is you.
    (1)
    IGN Kou Yanagi (Tonberry)
    Discord Yuuya#5622

  6. #6
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    250
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by KouYanagi View Post
    Does it matter which I want to pick? Either the class with high survivability or the class with crazy high offensive capability, in the end always comes down to how people use the tool and deal with others. SAMs have 0 oppressiveness once they don't have Ogi and Midare.

    Should a class be valued by how well they can duel 1 v 1? Because I can tell you if that is the case then MNKs should be at the top.

    Note that SAMs are an 'all-in' class and has a kit that fits their role, a melee DPS that has to go up to someone's face to contribute. They need the defensives, they need the CC immunity, they are the shining example of what a class that needs to go up to people to deal damage needs to have (Aside from the LB).

    If you think melee DPSs should be like a pin-cushion for CCs much like MNKs, then the one who is spoiled is you.

    This is how I know you know nothing about PvP. Of course classes should be balanced around 1vs1 if you're melee, that's how you create strategies and competitive environment. So that way end game can be enjoyed by tactics instead of piling on a team that has the most binds, stuns and silence.

    For the game to be more visually enjoyable it needs to have these kind of synergies. You're just a salty fanboi who is abusing an overpowered job, trying to defend it so you can feel something special.

    It needs to act like chess and right now SAM is the whole board.

    Ps. You keep talking about NIN being OP and MNK being your BAE but you default to SAM why is that, is it because it is just a superior job? Do me a favour, instead of posting here, go place those jobs you think are spoiled and compared to SAM. I also then want you to keep in mind the health and state of PvP and its future and then try to judge it by what's the best for its future.
    (0)

  7. #7
    Player
    KouYanagi's Avatar
    Join Date
    Mar 2017
    Posts
    54
    Character
    Kou Yanagi
    World
    Tonberry
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bureda View Post
    This is how I know you know nothing about PvP. Of course classes should be balanced around 1vs1 if you're melee, that's how you create strategies and competitive environment. So that way end game can be enjoyed by tactics instead of piling on a team that has the most binds, stuns and silence.

    For the game to be more visually enjoyable it needs to have these kind of synergies. You're just a salty fanboi who is abusing an overpowered job, trying to defend it so you can feel something special.

    It needs to act like chess and right now SAM is the whole board.

    Ps. You keep talking about NIN being OP and MNK being your BAE but you default to SAM why is that, is it because it is just a superior job? Do me a favour, instead of posting here, go place those jobs you think are spoiled and compared to SAM. I also then want you to keep in mind the health and state of PvP and its future and then try to judge it by what's the best for its future.
    Yes and its fun for the Melee to get piled on with binds, stuns and silence? Create balances around 1v1s? So that way end game can be enjoyed by tactics? Since you called me a salty fanboi, may I call you an idiot or is that too high standing of a title?

    Its a team game from the very start and it has been balanced around that. You don't deal with one CC, you deal with multiple always because thats what a smart team does.

    Slander me all you want, its clear to me now you only draw conclusions from whats on surface and never bother empathize or even think. Just a monkey who wants to ape on about a class having more letters than another.

    To help you answer your 5 second detective work with some fun facts, I have my main class set as SAM back in Stormblood. I climbed my way from Gold to Crystal using BRD. Now I play mainly MNK since I enjoy the class and revere SAM's kit as I want more defensives on this underrated class.

    Preach about wanting the best for PVP but barely want any discussion. Wants balance do it in a way that will drag down a group of people who enjoys the class or identity of a class. If you want the health and state of PVP to be better then instead of dragging classes down, start thinking about bringing the other classes up.
    (1)
    IGN Kou Yanagi (Tonberry)
    Discord Yuuya#5622

  8. #8
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Bureda View Post
    Now compare the list of effects to SAM. And then tell me which one you would pick for PVP, a duel, and is just pure oppressive.
    For dueling? NIN absolutely slaps. I'd play nin over sam easily in a 1v1.
    (3)

  9. #9
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ransu View Post
    For dueling? NIN absolutely slaps. I'd play nin over sam easily in a 1v1.
    Yeah, NIN is arguably the second best duelist / 1v1 job in the game right now, right behind RDM. The SAM LB is definitely fundamentally broken in its design but the rest of the kit has its strengths and weaknesses.
    (2)

  10. #10
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    250
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Ransu View Post
    For dueling? NIN absolutely slaps. I'd play nin over sam easily in a 1v1.
    LOOOL. gl!
    (1)

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