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  1. #1
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    243
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100

    I just want to list all the effects of a SAM

    - Absurdly high potencies at no cooldown

    - 3 charges of Dash with 4k Potency (same as a ninja's empowered mudra)

    - Reduces damage taken by 50% and delivers an attack with a potency of 2,000 every time you suffer damage.

    - Kuzushi Effect: Increases damage you deal target by 25%

    - Deals damage to target equal to 10% of their current HP.
    Ignores the effects of Guard when dealing damage.
    Deals damage with a potency of 4,000

    - A Stun Duration: 3s

    - Immune to crowd control Duration: 3s

    - A Bind Duration: 2s

    - Absorbs 100% of damage dealt as HP

    - 2x 8,000 potency Shields Duration: 10s

    - 1 Shot LB that's easy to pull off at any given rank due to the chaos of the mode.


    I hope I have made it easy for Final Fantasy 14 team to summarise it.

    You want to talk about keeping a positive community and still letting people express themselves to a degree BUT then you release an oppressive and toxic job like this.

    This blatant favouritism needs to be curbed. This is absurd.

    It's not fun to play against them, whether you're winning or losing. I am not saying this because I am stuck. I am climbing at a healthy pace.

    I am pointing out that what you've created is taking the micky and its not respecting other jobs equally.

    SAM and WHM receive too much attention. That needs to change, and toxic jobs like this need to be thought over.

    Thanks for reading.
    (5)

  2. #2
    Player
    drtasteyummy's Avatar
    Join Date
    Feb 2022
    Posts
    262
    Character
    Vitalic Oni
    World
    Twintania
    Main Class
    Reaper Lv 90
    - Absurdly high potencies at no cooldown
    Incorrect it's not absurdly high they hit for 8k-16k max / 24k if you ignore a fast GCD and ST only (ignoring Buffs/Debuffs)

    - 3 charges of Dash with 4k Potency (same as a ninja's empowered mudra)
    Which is also a GCD ability upgrade as well as a dash so you can just spam it for no reason

    - Reduces damage taken by 50% and delivers an attack with a potency of 2,000 every time you suffer damage.
    Much needed to not die immediately

    - Kuzushi Effect: Increases damage you deal target by 25%
    arguably too much

    - A Stun Duration: 3s
    Much needed since Meiyko and Ogi have casttime

    - Immune to crowd control Duration: 3s
    arguably too much

    - A Bind Duration: 2s
    arguably too much

    - Absorbs 100% of damage dealt as HP
    Breaks down to no shield or 50% less damage

    - 2x 8,000 potency Shields Duration: 10s
    Intentionally repeating effects of one skill that breaks into either a or b category to support your opinion

    - 1 Shot LB that's easy to pull off at any given rank due to the chaos of the mode.
    arguably too much but a general dumb design for any class

    This, however, does not just affect SAM and WHM but also WAR, NIN and DRG
    (2)
    Last edited by drtasteyummy; 04-20-2022 at 04:11 AM.

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Their two big hitters both have CD's on them...
    (1)

  4. #4
    Player
    Josebm's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    58
    Character
    Jorethor Castas
    World
    Ultros
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Bureda View Post
    - Absurdly high potencies at no cooldown

    - 3 charges of Dash with 4k Potency (same as a ninja's empowered mudra)

    - Reduces damage taken by 50% and delivers an attack with a potency of 2,000 every time you suffer damage.

    - Kuzushi Effect: Increases damage you deal target by 25%

    - Deals damage to target equal to 10% of their current HP.
    Ignores the effects of Guard when dealing damage.
    Deals damage with a potency of 4,000

    - A Stun Duration: 3s

    - Immune to crowd control Duration: 3s

    - A Bind Duration: 2s

    - Absorbs 100% of damage dealt as HP

    - 2x 8,000 potency Shields Duration: 10s

    - 1 Shot LB that's easy to pull off at any given rank due to the chaos of the mode.


    I hope I have made it easy for Final Fantasy 14 team to summarise it.

    You want to talk about keeping a positive community and still letting people express themselves to a degree BUT then you release an oppressive and toxic job like this.

    This blatant favouritism needs to be curbed. This is absurd.

    It's not fun to play against them, whether you're winning or losing. I am not saying this because I am stuck. I am climbing at a healthy pace.

    I am pointing out that what you've created is taking the micky and its not respecting other jobs equally.

    SAM and WHM receive too much attention. That needs to change, and toxic jobs like this need to be thought over.

    Thanks for reading.
    but DRG is broken because the LB is hArD tO sEe.
    (0)

  5. #5
    Player
    jrollins89's Avatar
    Join Date
    Feb 2014
    Posts
    65
    Character
    Rod Nimrod
    World
    Gilgamesh
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Josebm View Post
    but DRG is broken because the LB is hArD tO sEe.
    Both can be true though? Visual and audio clarity is a major factor in any notably successful competitive multiplayer game. SAM and DRG are both 2 of the most egregious offenders, it does not need to be an either/or situation nor is it a competition of which is more poorly designed. They both very, very clearly need adjustments.

    Not sure why you bring this up in this specific topic, though.
    (5)
    Last edited by jrollins89; 04-20-2022 at 05:18 AM.

  6. #6
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Right now there's just too much direct stun locking happening in CC all over. No one likes to sit there being unable to do anything and just not play the game, which is what this has been amounting to a LOT lately. I got no idea why they decided to go this route instead of just putting things in the arena that people interact with.
    (0)

  7. #7
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by jrollins89 View Post
    Both can be true though? Visual and audio clarity is a major factor in any notably successful competitive multiplayer game. SAM and DRG are both 2 of the most egregious offenders, it does not need to be an either/or situation nor is it a competition of which is more poorly designed. They both very, very clearly need adjustments.

    Not sure why you bring this up in this specific topic, though.
    Its not hard to see though. People run from my drg LB circle all the time and the minute I see a drg disappear from my screen I just look down. Players need to just use their brain. If the did just disappears and there's no kill listed in the kill feed then its obvious he just did his LB. Its literally the only LB in the game you can actively react to.
    (2)

  8. #8
    Player
    Fukuro's Avatar
    Join Date
    Sep 2013
    Posts
    764
    Character
    Oneiron Fuchs
    World
    Ragnarok
    Main Class
    Archer Lv 90
    Quote Originally Posted by Josebm View Post
    but DRG is broken because the LB is hArD tO sEe.
    some of the meeles + whm + war need some nerf bat. all of them are annoying and obnoxious xD
    (0)

  9. #9
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I mean, it seems like things have been figured out now and if you got a reaper on the team it's way more likely you'll end up losing? Just because they don't have a good stun and the fear makes people run around the place instead of being in place. But I don't think the way the games play is really great for anyone.
    (0)

  10. #10
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    243
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by drtasteyummy View Post
    Incorrect it's not absurdly high they hit for 8k-16k max / 24k if you ignore a fast GCD and ST only (ignoring Buffs/Debuffs)



    Which is also a GCD ability upgrade as well as a dash so you can just spam it for no reason



    Much needed to not die immediately



    arguably too much



    Much needed since Meiyko and Ogi have casttime



    arguably too much



    arguably too much



    Breaks down to no shield or 50% less damage



    Intentionally repeating effects of one skill that breaks into either a or b category to support your opinion



    arguably too much but a general dumb design for any class

    This, however, does not just affect SAM and WHM but also WAR, NIN and DRG
    ??? I listed all the effects of the job. Where is the lie.
    (1)

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