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  1. #11
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Vencio View Post
    FFXI had it & it resulted on such horrendous pre-determined job/class selection based on race & that influenced player’s mindset to enforce “Meta” which was truly awful

    (E.g Elvaans had unusual low accuracy in enchange for higher charisma & strength/ Mithras higher dexterity & Agi i think over intelligence & Galkas very low MP in exchange for HP…..you could sort of make senses what jobs may ought to resonate best with certain races).
    While it's true races stats were different. It was a system where most of those differences could either be enhanced upon or compensated for with gear choices or even consumable choices such as food.
    An elvaan samurai would typically just chomp on sole or crap sushi to boost there accuracy where a hume / mithra samurai would chomp mithkabobs for more strength

    Even HP/MP, A Tarutaru Paladin would have a chunk less HP than a Galka Paladin definitely. but a tarutaru paladin had a lot more sustainability with self heals thanks to that extra MP.
    A galka Red Mage often was able to compensate for lower MP than a Taru Taru Redmage through having a higher HP pool to "convert" into mp without leaving themselves exposed.
    Galka also had the second highest Mind Stats making them decent choices for healers and debuffers. more mnd meant stronger "paralysis" or more potent "slow" and higher hp regens and cures.

    You could play effectively with any race/job combo. (at least in the 75 era where i played 2001-2010 i think.)

    I do kinda think it'd be cool in 14 as well. but 14 has gone the path of homogenize EVERYTHING!!!! so yeah..
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    Last edited by Dzian; 04-20-2022 at 05:49 AM.

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