This applies particularly to pulling mobs. All the DoW classes have range weapons, but nobody uses them because they are the same range as provoke/taunt. The problem with pulling with provoke is that enmity is lost 2 seconds after an archer uses raging strike or a thm casts dia on it, yes dia! If you don't have another type of provoke available or have multiple mobs to handle, that mage or archer is pretty dead. Some may say to just pull with regular attack, but that doesn't help much with strategy doesn't it to just jump in there agroing everything and hope the healer can keep up somehow.

Point is, pulling mobs was an art that had to be mastered back in ffxi. The best pullers were very good at timing on separating mobs and when to go out to grab the next mob to maintain chain. With the decreased range of range weapons, it devalues that art, and we just have tanks voke pulling all the time.