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  1. #1
    Player
    Kabzeel's Avatar
    Join Date
    Apr 2022
    Posts
    1
    Character
    Irilisa Fasun
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90

    My thoughts on 6.1 SAM changes (spoiler: I don't like them)

    Here we go.

    So no, I don't like the 6.1 changes for SAM, and for 2 major reasons.

    1. Brainlessness of kenki management.

    Kaiten made us think about our kenki. If we used shinten at the wrong time our dps suffered substantially. Now that kaiten is gone, that decision matters far less. Instead of losing 300+ potency on Midare, which is something we simply could not get back, our worst mistake with kenki management only causes us to delay Senei by a few GCD's. This results in a loss of engagement with the job as it's played, because I'm longer thinking about what I'm doing as much.

    2. Fun/Satisfaction.

    This stems from the guaranteed critical hits on the Setsugekka and Namikiri skills. As a dps player, and particularly as a SAM, the big honking numbers are the point. Our raison d'etre, if you will. Every time they pop up, we get excited. Our eyes light up and we make a little "oooohhh" noise. Seriously, the most fun I think I ever had in this game was dropping nearly 1 million damage in 2 GCD's back in Delubrum Reginae last xpac. But this only happens if we are not expecting them. When we know they will crit, the numbers become mundane. Everyday. Ordinary. And that's not what we want to think of our Setsugekkas and Namikiris as.

    This leads into another factor that is central to the very concept of an RPG, character building. Those numbers are special to us, we craft our characters to get them as big as we can. We enjoy seeing the numbers get larger and the crits more frequent over the course of an expansion. I know that as things stand in 6.1 we will still see them get larger over the remainder of the expansion, but without seeing them also increase in frequency as well, we lose half the incentive for proper character building.

    In short the guaranteed crits are double blow to our fun in the job by normalizing the big numbers and by reducing the impact of proper gearing and melding.

    I will admit that not everything done to SAM was bad. I personally like the AOE changes, and the Meikyo Shisui and Third Eye changes are nice QoL changes, and I hope they get kept. But the other changes should be reverted at the earliest opportunity.
    (16)

  2. #2
    Player

    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Trust me when I say " you're not the only SAM that doesn't like the 6.1 changes ".

    Many SAM's literally make a forum account and their first post ever is to voice their frustration to these ridiculous changes that no one wanted, breaking things that required no fixing nor solving any non-existing issues to the Samurai we loved. No one complained about Samurai warranting any of these changes yet somehow we got them and we hate it.

    Ty for sharing your voice and your feedback
    (15)

  3. #3
    Player

    Join Date
    Dec 2015
    Posts
    38
    They made kenki management even more braindead than it already was. Thats actually impressive in the wrong way. Revert Sam changes plz
    (3)

  4. #4
    Player
    Chopstix's Avatar
    Join Date
    Sep 2021
    Posts
    162
    Character
    Chopstix Maulader
    World
    Malboro
    Main Class
    Warrior Lv 90
    +1

    10char
    (1)