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  1. #1
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I thought E8S was the end of my love of healing in this game, but now I'm starting to think it's the realisation that even Regen is usually a waste on a Tank in Savage now as things stand.
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  2. #2
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    288
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Semirhage View Post
    In the vast majority of RPGs, you see a spread of healing and non-healing spells that are much closer to FFXIV's current spread than they are to WoW's.
    You know, when I dipped my toes back into WoW on my restro druid a few weeks back, I actually had more dps skills than in FFXIV and less healing tools. despite needing to heal more.
    On top of getting a nuke and two dots, one St one AoE, Restro Druids get to choose which of the dps specs they want to get the trimmed down dps rotation from. With the melee specc I took, that added two more resources to manage, a formchange somewhat similar to SB cleric stance (gives more dps options, can be canceled by casting a heal or magic dot), two more DoTs to manage, and a melee filler spending one of the two extra resources to build up the other.
    And I actually managed to get time to use all of it in between the Healing that needed doing.

    So if that works in a much more attrition based design, why can't Healers in FFXIV get at the very least their AoE DoTs back?
    (1)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

  3. #3
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Co-signing.
    Make the devs play jobs other than Paladin, Dragoon, and Black Mage. And I say this as a Paladin main.
    (6)

  4. #4
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Martynek View Post
    Co-signing.
    Make the devs play jobs other than Paladin
    You uh...do know PLD still isn't particularly desirable in most raid comps, yes?
    (0)

  5. #5
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Absimiliard View Post
    You uh...do know PLD still isn't particularly desirable in most raid comps, yes?
    Viability =/= job design
    (4)

  6. #6
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by VentVanitas View Post
    Viability =/= job design
    My point stands. PLD's current design is a trainwreck. -16s FoF opener, mandatory held atonements.
    (0)

  7. #7
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Absimiliard View Post
    My point stands. PLD's current design is a trainwreck. -16s FoF opener, mandatory held atonements.
    Optional optimisations done to get the most out of your job in the top end of content are not the same as the core intended loop of the job.
    The base design of Paladin is simple and intuitive.
    Optimising paladin is janky and awkward.
    I like both of these things, which is why I like Paladin and have mained it since I joined the game in 2.1.

    Quote Originally Posted by Absimiliard View Post
    You uh...do know PLD still isn't particularly desirable in most raid comps, yes?
    Don't care. Viability != job design.
    In addition, everything is viable. Who cares if it does, say, 5% or so less DPS? You can clear every single piece of content in the game with any standard permutation of jobs.
    (3)
    Last edited by Martynek; 05-24-2022 at 10:26 PM. Reason: Additional reply to save space

  8. #8
    Player
    Liesmyth's Avatar
    Join Date
    May 2022
    Posts
    6
    Character
    Myth Lies
    World
    Tonberry
    Main Class
    White Mage Lv 90
    As some what a healer main, the role is boring, if it's not savages or ultimates.
    but in Savages and Ultimates healers need to pre-plan their entire kits, there's no rotation. Healers just remembering entire fights what to do at which point in time.
    If you were to give healers dps combo there's no different between healers and BLM.

    I always says this to my friends tho, if you want to buff sch, remove energy drain. If you want to nerf sge, add energy drain.
    I agaisnt adding dps combo to healers, otherwise they'll just more focus on dpsing and less healing which make it worse.
    (1)

  9. #9
    Player
    Elesh's Avatar
    Join Date
    Apr 2022
    Posts
    143
    Character
    Eleshakai Eraia
    World
    Diabolos
    Main Class
    White Mage Lv 90
    I feel like forcing the lead dev to play something that isn't his style or to his taste is not going to lead to the outcome you're looking for. I don't really want the team's lead to be depressed with no stress outlet in game since he's been denied his preferred class. That sounds like a recipe for the long-term death of the game, not for making healers better.
    (0)

  10. #10
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Elesh View Post
    I feel like forcing the lead dev to play something that isn't his style or to his taste is not going to lead to the outcome you're looking for. I don't really want the team's lead to be depressed with no stress outlet in game since he's been denied his preferred class. That sounds like a recipe for the long-term death of the game, not for making healers better.
    Well there is one thing we agree on then, playing XIV's healers would definitely make anyone depressed and are a recipe for the long-term death of the game.
    (9)

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