Quote Originally Posted by infernova View Post
Literally every Frontline game I've played today has devolved into 4 Megaflares raining hellfire down on an alliance and seeing literally 2/3s of that alliance wipe every time there is a major team fight. And if you're among that 1/3 managed to react fast enough to cast Guard and not die immediately from the LB spam? Well you're out of luck then because there's another 4 Megaflares coming your way. I've seen alliances with a ridiculous 12 SMNs in them. It's impossible to play maps like Shatter where everyone is congregating around singular objectives for prolonged periods of time without the results swinging wildly one way or the other. Having players be able to come in as a group of 4 SMNs and coordinating to cast their LBs simultaneously is just too broken. WHM's LB comes a close second but at least that's a line AOE rather than a circle AOE is it is a bit harder to aim multiple LBs at an entire alliance.
oh yes remove my only joy from frontlines this days ...
frontlines are currently so broken that sum lb shulde be devs last problem