Kaiten removal seemed pointless, I actually don't really mind the changes but can see why people are upset with removing kaiten it was a sort of gauge option gave samurai a bit more depth (similar to how overpower was just made into a boring OGCD), the "crit changes" I don't really matters much it doesn't really change how the job plays. I think a change that I disliked a lot was trick attack change, I really dislike Jobs just "clicking the 120 raid buff button" it's made raid buffs really boring and I think they should either be removed or reworked outside solo raid buffs or constant raid buffs such as, ast cards, DNC partner or bard songs. The core issue is this constant thing of like more then half of the DPS having this 120 buff, It's not even fun or unique to the Job to have that raid buff.

PLD's changes I think are generally needed in how current job design works, I'm not very happy about the rework coming soon, but we will wait and see, I think they've done some good changes recently and some changes that don't really make sense, I'm glad they're actually giving PLD another defensive and looking at utility, but at the same time I don't want PLD to feel like other tanks, which is most likely. I'll likely still main the Job or move to gunbreaker, I generally play PLD for multiple reasons though, Identity being one big factor, Liking tanks in general, liking magic but also melee ect.

I'm worried but at the same time I'm hopeful, they seem to be looking at its Issues even with how they don't block Dot's with Holy shelltron.