I yield,
Just return Kaiten for crying out loud & be done with it -sighs- I fear for what future they may do to my PLD
I yield,
Just return Kaiten for crying out loud & be done with it -sighs- I fear for what future they may do to my PLD



I agree. Helped some Paladin friends get through their 1st Savage fights this tier. Unbelievable achievements for new raiders, practicing rotations properly... only to have it all be for not when Square decides to change it all. I hope the upcoming patch does not negatively impact PLD players as Kaiten has done for many of the Samurai's.



I know people have blocked you, and by responding I'm essentially bringing your post to people who do not necessarily want to see it, or frankly you/your trolling antics ever again, but again, as someone with no stake in the fight for SAM, here's a little sneak peak at what's going to happen to your job.
The very foundations of your job are going to be uprooted. They will keep token things, such as Clemency, and possibly a reworked Cover. However, the things that brought people to PLD, specifically, such as a simple 1 min, looping rotation for casual users, and an incredibly high skill ceiling with spreadsheeting for hardcore users will probably be deleted. Expect your magic phase to be moved from every 60 seconds, to every 120 seconds with increased potencies to force PLD to conform to the 2 min burst windows. Circle of Scorn may be deleted. The Goring Blade>RA>Atonements>Goring may see a significant shake up, either with the core GCDs or by a rework of FoF to attacks dealt instead of a timer, a removal of the ability to use it prepull like with Bloodfest/Infuriate, using FoF may just give you stacks of Atonement automatically, or they can even remove the physical phase damage increases entirely to put more focus on the magic phase being the burst cooldown, with no other damage increases allowed to keep the peaks and valleys consistent with other jobs in the role. You will conform to the 2 minutes, and you'll be lucky if you escape the "builder-spender" framework every other tank in your role is right now. Simply put, the things PLD mains like about PLD are not cohesive with 6.X combat design. And knowing Square Enix, they will still not fix the inherent problems with Block being unable to mitigate DoTs properly. You'll have to wait a few years for that one.
Unlike SAM, and literally every other job since 5.0 that has gotten a rework or ridiculous changes, you will actually get an explanation from the developers via the job guide page on why this rework was absolutely necessary, the aforementioned reason, breaking PLDs skeleton to force it into shape to fit into a design philosophy SE themselves developed. Whether you agree or not is irrelevant, and your feedback, positive or negative, will go unheard for years at best. And just like every other time a job gets reworked, the people who played it will complain that "this isn't what they asked for, no actual Paladin main wanted this, just for tweaks to some of the problems" and "who is designing these jobs, why is there no room from improvement/skill ceiling?" And just like every other time a job gets reworked, people who didn't care about PLD before will all of a sudden appear and say things like "The rework is fine! Go play something else if you don't like it (ironic, since all jobs are now becoming the same)" and "Check the player numbers. Why are you crying? You are doing more damage???"
So worst case, you are going to have the SMN problem, where Square Enix will come in, pretty much delete your job for people who never cared about it as a job (identity, sustain rotation over burst, utility), like they did with my jobs (DRK, SCH, MCH, SMN, soon to be DRG) in hopes of reaching a new audience.
Best case, you'll get the SAM treatment, where at a casual level your job doesn't change too much, it just removes a lot of job specific avenues of self-improvement while dumbing it down. Note that this will not happen, because they have already clarified there will be "major rotational changes to PLD". ( I am not trying to say the things that happened to SAM were "marginal" or "good", I'm just giving a frame of reference for the scale of how reworks screw with things in the middle of patch cycles.)
What? Too negative? You'll have to excuse me, because when the track record for SE reworks is a consistent range from "I can tolerate this" to "Wow, this is actually miserable, and makes me want to switch jobs/quit the game" with only a handful of actual successes that push a job in a positive direction, I don't have a ton of faith.
My advice? Treat it like how I should have treated 4.X DRK. Enjoy it while you have it. And next time maybe, just maybe, try to have some empathy when Square Enix rolls up to another house with a wrecking ball. We still have another couple of jobs that need butchering for the next expansion.
Last edited by OdinelStarrei; 11-14-2022 at 11:45 PM.
I hope they ruin it just as a slight towards you for all the trolling you have given us about kaiten.
The absolute irony of your post...I am uncertain what’s more irritable or perhaps feeling “unheard” that the Devs hardly addresses player’s concerns (given the specifics) that which is still plaguing the ongoing issues.
I could careless for damage/static numbers…it’s more alarming the constant removal of abilities & changes that creates a further didtrust & satisfaction with the game altogether.
I cannot deny to dare say our Devs are equally following WoW’s foot steps with the ongoing job/class changes & removal of abilities that some individuals had ultimately cone to be acquainted with…and this will happen to every job in the future.
The removal of job kits it’s far harming than being beneficial.
My last stance on this (I might be heavily targeted on it..) if it’s a “japanese cultural” trend in which whenever you dared question/build criticism you’ve insulted their “honour” which I respectfully find it staggering by far.
Through concens & criticism its how progress & development flourishes grows.
If such was the case, why then bother release the game beyond & outside of Japan?
All in all, whatever the odds, I grow tired of it,
Sadly it is the case of gaming decline & fall down altogether.
PS: I adore Japan & its culture; but I also dared to question & raise concerns.
Last edited by Ransu; 11-18-2022 at 03:02 PM.
You’re hard to look at Renzu-Namazu
With my 6 month sub all but 3 days from expiring I simply had to log in to the game so I could come back to the forums to laugh at Vencio.
After all the trash talk you threw towards people across all the SAM change posts and even going so far as to post an appreciation thread to SE for making said changes . . . and then you come here again and have the absolute audacity to pretend as if you've seen the light because SE is gonna ruin PLD next.
What a gift SE has given us.
I hope they utterly destroy what you loved about PLD.
What is it you used to do at the end of your posts? Oh yes that's right . . .
-Grins & sips elegant Elezen Wine-
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