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  1. #1
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Not just bring Kaiten back, but revert all the changes, period. If PvP can be commented on so quickly by Yoshi-P, then he or someone else on the team needs to properly address the outcry revolving around the changes for Samurai and the worry surrounding their potential changes for Dragoon and any other job classes after that.

    Radio silence is only going to make the situation worse. We do not want a handicapped game, we want something with at least some teeth to play around with. And currently, Samurai is walking around looking like a toothless hobo begging anybody to play it.
    (12)

  2. #2
    Player
    beatts's Avatar
    Join Date
    Dec 2021
    Posts
    7
    Character
    Cadere Sindercraft
    World
    Behemoth
    Main Class
    Samurai Lv 90
    Bump! I'm just begging for a response from the devs on this. I really miss playing SAM. :'(
    (10)

  3. #3
    Player
    Alex1337's Avatar
    Join Date
    Apr 2022
    Posts
    52
    Character
    Superlinda Cuzynot
    World
    Lich
    Main Class
    Lancer Lv 80
    ‘Our burst needed to be addressed’ 128k hyoshos anyone? With 2 40k raitons and a side of 37k raijus?
    (9)

  4. #4
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Alex1337 View Post
    ‘Our burst needed to be addressed’
    If addressed means removed, then they addressed it alright. 'What burst?' I say.
    (9)

  5. #5
    Player
    cjbeagle's Avatar
    Join Date
    Apr 2022
    Posts
    265
    Character
    Nishi Il
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by xAFROx View Post
    If addressed means removed, then they addressed it alright. 'What burst?' I say.
    But Midare is 10 potency more than a Kasha or a Gekko plus a Shinten - does that not count as burst?
    (3)

  6. #6
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by cjbeagle View Post
    But Midare is 10 potency more than a Kasha or a Gekko plus a Shinten - does that not count as burst?
    I don't know if you're adding to my sarcasm or not so I'll just say, 'twas a jest my fellow SAM
    (2)

  7. #7
    Player Karious's Avatar
    Join Date
    Mar 2019
    Posts
    492
    Character
    Rukoko Ruko
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    I'm bumping this back to the front page.
    (9)

  8. #8
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Recently mind-blown by a discussion on the Balance discord regarding Samurai's
    " Damage Variance issue ".

    Well... What is this DPS Variance issue?
    Fluctuations in DPS equals RNG DPS that players don't fully 100% control affecting logging, parsing, progging and a specific DSR Ultimate mechanic where precise DPS is favored to not wipe the party. Sounds fair. Then I got mindblown by the answer to my next question...

    Does DPS variance get in the way of clearing any Content?
    " NO ". A hindrance? more difficult? maybe. Impossible? No. And thus I facepalmed>MyDesk>IntoMyface... because reading players argue about it so much made me assume it was something needing fixing. It's not required to be changed to clear any content.

    Okey, and this is related to Samurai how?
    High Skill potencies = Big hits = Bigger DPS fluctuations. Thus our recent changes Kaiten removal, potency changes, Auto-Crits <- of which none were an issue because we can clear all the content. Is it to nerf? big whoop, we can clear content.

    So why did Samurai received changes?
    Speculations... it did not improve or made our job more complex just dumber. It could be balancing reasons, or design reasons, rotation restrictive to create new skills for us all a big maybe.


    Scratching my head on the why since none of these changes were required to clear content and no one asked... until I do stumble upon conversations of " Kaiten never was interactive anyways "... which makes me stare at my Shinten-Bar and ask how 6.1 no Kaiten is any more interactive then 6.08 with Kaiten.

    And the answer I get is a possible overhaul? that is better then what we have now? Great argument... so where is this " better? " or am I supposed to expect this " better Samurai " at 6.2? 7.1? 8.6? 2025?


    Possible tinfoil moment here... but I sense players desiring simplifications not just for Samurai from Samurai mains no... but purely cause of anything that stands in the way of a perfect parse. That means any ounce of extra thinking required or room for error that can be erased should be erased, it's a nuisance.

    So we love Kaiten, but it gets in the way of a perfect parse so... and I am not saying all high-end players are like this, I am just sadly realizing some players are, thinking this an improvement that defines better and... " Fun Gameplay ".
    (14)

  9. #9
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by CelestiCer View Post
    Recently mind-blown by a discussion on the Balance discord regarding Samurai's
    " Damage Variance issue ".

    Well... What is this DPS Variance issue?
    Fluctuations in DPS equals RNG DPS that players don't fully 100% control affecting logging, parsing, progging and a specific DSR Ultimate mechanic where precise DPS is favored to not wipe the party. Sounds fair. Then I got mindblown by the answer to my next question...

    Does DPS variance get in the way of clearing any Content?
    " NO ". A hindrance? more difficult? maybe. Impossible? No. And thus I facepalmed>MyDesk>IntoMyface... because reading players argue about it so much made me assume it was something needing fixing. It's not required to be changed to clear any content.

    Okey, and this is related to Samurai how?
    High Skill potencies = Big hits = Bigger DPS fluctuations. Thus our recent changes Kaiten removal, potency changes, Auto-Crits <- of which none were an issue because we can clear all the content. Is it to nerf? big whoop, we can clear content.

    So why did Samurai received changes?
    Speculations... it did not improve or made our job more complex just dumber. It could be balancing reasons, or design reasons, rotation restrictive to create new skills for us all a big maybe.


    Scratching my head on the why since none of these changes were required to clear content and no one asked... until I do stumble upon conversations of " Kaiten never was interactive anyways "... which makes me stare at my Shinten-Bar and ask how 6.1 no Kaiten is any more interactive then 6.08 with Kaiten.

    And the answer I get is a possible overhaul? that is better then what we have now? Great argument... so where is this " better? " or am I supposed to expect this " better Samurai " at 6.2? 7.1? 8.6? 2025?


    Possible tinfoil moment here... but I sense players desiring simplifications not just for Samurai from Samurai mains no... but purely cause of anything that stands in the way of a perfect parse. That means any ounce of extra thinking required or room for error that can be erased should be erased, it's a nuisance.

    So we love Kaiten, but it gets in the way of a perfect parse so... and I am not saying all high-end players are like this, I am just sadly realizing some players are, thinking this an improvement that defines better and... " Fun Gameplay ".
    Doing less and having less room for error to show skill is fun? Wow, they must all prefer playing one button phone games, don't they?
    (14)

  10. #10
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    6.15 hit our servers, and yet not a single word not a single acknowledgement...

    The excuse I read from people defending Square where " changes don't happen on the fly " is literally worth a pile of turds. They can fix and address and apologize for so many recent mess ups and changes.
    • Housing Lottery apology
    • RMT advertiesments
    • PvP Hackings
    • Housing Lottery update
    • MogStation Emote teacup update
    • RMT advertisements again
    • Lewd Adventure plates
    • 3rd party software usage
    • Haven't apologized for something in awhile do that again
    • BLM PvP Buffs
    • Housing Lottery fix
    • RMT advertisements yet again
    • BLM PvP Overtuned addressed
    • Gotta apologize another time for something
    • Announcement of possible new jobs in the works
    • Gotta update that Mogstation Lyse attire
    • BLM PvP adjustments

    And still... still... not an ounce of acknowledgement for the Samurai Changes and F ups, of which they asked feedback for. Really? anyone surprised? no. Radio silence. And that's probably the horrible part of it all isn't it?

    We're not surprised to get disappointed anymore, and being let down.
    (14)

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