This is why the should have nerfed submarine gil years ago. People making shell FCs just to print gil.
This is why the should have nerfed submarine gil years ago. People making shell FCs just to print gil.
Yes, please nerf submarine gil - which by the way, takes 3-4 months to setup and costs millions of gil in submarine parts to print ~400k a day.
But let's not do anything about the 24/7 crafting/gathering/MB bots who are the most significant contributors to RMT.
That way SE can pat themselves on the back for doing completely next to nothing, just like when they occasionally ban the low hanging fruit; RMT spam shouters.
That's interesting - I've never (until now?) encountered obvious duplicate FC tags in the game, so it's surprising to discover that they are not unique per server! I imagine that might cause some confusion between different FCs that pick the same tag, either intentionally or accidentally.
So this is ostensibly a confederation of FCs operated by a single entity, one so shameless and untouchable that it flaunts its power by using identical FC tags and buying an entire ward?
Seems like maintaining all of those FCs to avoid losing the houses would cost a lot of money in subscription fees.
Last edited by Avenger; 04-22-2022 at 02:17 AM.
I won´t even see the biggest issue in RMT. It´s personal bots and server-travelling. Just check out the market boards especially polycrystals and you see dozens of accounts with botting in the background, which never get banned, even if you report them via the helpers name. SE don´t even do anything against bot-websites and has no anti-cheat.Yes, please nerf submarine gil - which by the way, takes 3-4 months to setup and costs millions of gil in submarine parts to print ~400k a day.
But let's not do anything about the 24/7 crafting/gathering/MB bots who are the most significant contributors to RMT.
That way SE can pat themselves on the back for doing completely next to nothing, just like when they occasionally ban the low hanging fruit; RMT spam shouters.
It's really weird how some people think subscriptions are paid only to avoid losing a house instead of the subscription being paid to play the game content.
Those players are in no danger of losing those houses because they're in them daily. It only takes about 10 minutes to log in, collect voyage loot, redeploy all 4 vessels, sort the loot for vendoring/MB then log out.
As for paying for multiple subscriptions, that's still a lot less than the "whales" typically spend in F2P/gacha games.
This is pay to win. Ruins economy and others enjoyment.
When you have a method to print Gil with workshops and gardening, you can run a monopoly.
It disincentivizes other to try. If i am a single person, or a single FC trying to make some gil. I will have to compete with someone who owns multiple of anything i could ever think to produce.
Totally agree, it cost a ton of gil and time to set up and keep the subs running for a maybe or maybe not item. Get rid of the 25% of game population that are empty gil trolls and bot accounts. Back when I played, a r/l friend that did GM work for them told me WoW was getting kick backs from a gil seller, I wonder....Yes, please nerf submarine gil - which by the way, takes 3-4 months to setup and costs millions of gil in submarine parts to print ~400k a day.
But let's not do anything about the 24/7 crafting/gathering/MB bots who are the most significant contributors to RMT.
That way SE can pat themselves on the back for doing completely next to nothing, just like when they occasionally ban the low hanging fruit; RMT spam shouters.
Last edited by Besame; 04-29-2022 at 04:51 AM.
"Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."
I know a lot of people who got their subs up and running and quit the marketboard entirely. 0-400k every other day was a lot better than the frustration of dealing with marketboard bots.Totally agree, it cost a ton of gil and time to set up and keep the subs running for a maybe or maybe not item. Get rid of the 25% of game population that are empty gil trolls and bot accounts. Back when I played, a r/l friend that did GM work for them told me WoW was getting kick backs from a gil seller, I wonder....
On the submarine issue, I wonder if the easiest change is just making fuel non-tradable. Genuine FCs won't be affected and can retain the needed benefit of being able to fund their operations, but the more solo FCs someone has doing it, the greater the cost and larger the effort.
Put in a 30 day requirement to buy the non-tradable tanks. Or better, make all tanks in inventory dissolve if someone leaves an FC with any.
A housing primal would need to grind many millions of GC seals a day to buy all that fuel, rather than just buying up people's spare fuel cheaply and transferring it around.
I can't speak for other FCs, but I know ours would be affected. Specificially because the people using the submarines don't necessarily have permissions to spend company credits to actually buy the fuel.
Right now fuel is purchased for them and placed in a company chest for them to use as needed. If there was no way to trade the fuel that would forces the only people using the workshop vehicles to also have permissions to spend company credits.
If the company credit usage could be restricted to certain things only, or limit how much could be spent in a time period, that might be less of an issue, but as it is right now anyone with FC company credit access could empty out an FC so such things should be restricted. The person themselves might be trustworthy, but whos to say they use two factor authentication? Or maybe just outright fall for phishing scams...
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