Quote Originally Posted by BellBixbite View Post
Instanced housing just isn't gonna happen. It ruins the whole point and value of an estate expecially for the RP community that hold parties. If it is instanced it takes away on the realism of RPing.

Housing is inclined toward FCs since it makes the most sense. A FC can house a lot of players then a private that houses 1 with up to 3 tenants. It wouldn't make sense logistically to have more privates over more FC housing.
Maybe the islands will make it better for those seeking their own place since the only benefit if a private house is gardening. FCs provide the airships and submarines as well as gardening to the whole FC.

Both methods of getting a house, placard spam or lottery, are flawed bit in general the lottery seems more fair. It took me 15 tried to get a small house spamming placards over the course of 3 months. It was possible with enought effort. Housing, to me at least, is something you really need to work for. At least before the lottery everyone seemed to have wanted but now don't want. It sucks but just gotta keep trying.

They did not intentionally screw up the lottery system and they are working on a resolution. Saying they aren't communication is ridiculous. SE communicated fantastically compared to other games and does seem to care about their player base. Be patient, keep trying, adventually your effort will be rewarded.
I disagree. If it's done correctly, it can still hold 'value', but that's a word I wish people wouldn't use with housing - value. There is no value except for the one-time purchase. After that, there is no value to it - there is only a digital asset that is of interest to the owner. If there were a trading market, it would have value, but we "legally" don't have that in game (in terms of intended functionality, not the FC sales BS). It's really more of just 'salvage value'.

Getting off-topic here - You can still add 'value' to RP communities by keeping the ward look but have instanced housing.

You create one ward that everyone can go to, similar to how we all congregate at an aetherstone. The instancing takes place at the housing line property, so you have an instanced house of your choice, yard included just like we have now but it's your own instance. Purchase price doesn't need to change, relocating and losing property is no longer an issue, lotteries are a thing of the past, choice selection of houses that you can afford are available, etc. I could go on, but you can use the common area of the ward for RP, or have more people in your instance. By RPing in common areas, you can potentially increase your audience and interactions while keeping what Yoshi-P won't let go of - that neighborhood feeling.

I never see anyone in my ward, ever. It's lost on his great idea of neighborhoods.

Get rid of this stupid archaic thinking, get rid of these instances inside instances, inside instances (Really, does no one else see how stupid this is?) and create one singular area, literally getting rid of 59 other instances inside of instances per housing area.
This is a prime example of server architecture failure as it is now - let me make a Windows server. Inside that server, I create VMs. In those VMs, I create VMs to do things in those VMs. Or, do I create it smart - barebones platform, then create my singular common spot connected to instanced areas that are only created as needed. The overhead on hardware would make so much more sense, be less of a headache and solve the problems they and we have with housing.