What good are debuffs and DoT's when 99.36% of the mobs in this game die within 10 seconds?
What good are debuffs and DoT's when 99.36% of the mobs in this game die within 10 seconds?
Or when it has little to effect on bosses.
There used to be enfeebling skills available independently before the big class/job re-make. So it may be possible that they will be back? Perhaps as part of another job or 50+.
I'm not sure what the vision is long term for class/jobs and what more changes/additions will be made, but it should be interesting.
they wont give us invi/sneak cos they dont want us to explore..... simple. is just other way of control people to dont go Where they dont want too
just place mobs lv80 on a area to 1 shot you at any sight lol
Nothing makes a game deeper than a bunch of useless skills that exist just for the sake of having them regardless of utility.
Plus the amount of inferior choices is what can make the game truly stand out!
Don't forget that all FF games levels cap at 99 so we WILL be seeing increases in the future, and with that higher spells & new ones.
I'm thinking Water + the enfeebling spells will be given to a new class which becomes RDM.
It's already confirmed we'll be getting Tamer/Beastmaster & a Summoner type job & class in 2.0.
We'll most likely be getting Muskateer/Corsair, and CNJ/THM spells will be expanded to -ja's etc.
Also there's nothing stopping them from doing Fire II / Fira II / Firaga II etc. as we gain higher levels.
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