Quote Originally Posted by Haraldsson View Post
1st- I want to make myself clear. When I speak of specialization I am not talking about crafting guilds (anyone can craft anywhere). I am talking about resources. Such as, LL has mineral deposits that are better for goldsmithing than armouring. Therefore, if I live in blackforest I need to visit LL to get those materials. -or- players collect and import those goods to blackforest.
The taxes would be cheaper for goldsmithing goods in blackforest because that city wants to promote the import of those goods. Therefore, goldsmiths would work in LL, the lazy goldsmiths would sell in LL but not make a lot of gil. The more motivated goldsmiths would travel to blackforest, and sell their goods for a better profit.
Are you saying that the tax rates would be high enough in the other two states that they might discourage people from trading there in favour of the third city where the tax rate is more "business friendly" to that particular craft?

I ask because you say that the lazy crafters would sell in LL and not make a lot of gil while the motivated ones would go sell in the other city. If we assume that to be the case than the tax rates must be such that there is a meaningful disparity between the profit you'll make in either city.

The threshold where various people start to care obviously changes but I think at 10% tax rates or less there won't be many people biting.