Go back and read what I said. Those trying in the past 3 years definitely would be having difficulties. I stated that.
The person I was replying to had claiming there are players who have been trying to get housing from when it was released and have failed. That is BS. If they didn't manage to get a house in all that time, then they were not trying all along.
There have been multiple occasions were houses were available to get, 4.2 being the best one when houses were available for several weeks on all worlds and for several months on most worlds. Another good time was when wards were increased from 8 to 12 back in 2016. The wards did fill up faster on that occasion but there had still be plenty of time for players who were actually trying to get a house then. It's only been a constant struggle in the past 3 years since the player population exploded.
The manipulative lies about how it's been near impossible to get a house ever since housing was released needs to stop. It is simply not true. No one genuinely trying for all of that time would have failed to get a house.
That's not to say that I think they don't deserve a house now. Every player should be able to get at least one house for their account if they want a house. I dislike very much that SE continues to use a system that not only prevents that but intentionally leaves loopholes in the system that allow players to obtain multiple houses, cutting even more players out of the system.
But people need to stop the manipulative lies when the history of housing shows those lies for what they are.
How are you going to react when you can't place furniture in Island Sanctuary like you can in housing?
People keep taking that quote out of context because they're so desperate for Island Sanctuary to be a housing solution. They're going to be so very disappointed once it's finally released even though YoshiP has stressed that we need to lower expectations.
That depends on what you're used to from other games with player housing. My first real experience with MMO housing was RIFT Dimensions. Their introductory housing that every player gets free for completing a quest is the size of a mansion plot in this game (though the starting item limit was only 50 items). That was also a tiny housing instance by that game's standards. They've got some housing instances that rival New Gridania in size.
Improving apartments would actually help the house situation considerably. Bigger interiors with no demolition risk would be a big draw for many. That would free up more ward plots for those who prefer the ward set up or want access to intercross gardening.
Or better yet, create a full instanced housing system that includes exterior features. Nothing says it must replace wards. Wards can be left in place as a prestige system with risk of demolition.