Quote Originally Posted by Colt47 View Post
In all the years I've played the game, I can't think of a single time where housing produced feelings of joy or happiness. The only memories I have of people interacting with the housing system that was introduced was a mix of anxiety, anger, disbelief, and cynicism. When someone makes an MMO like this and generates a system that can only be participated or experienced by those that break TOS or commit great amounts of sacrifice on their own part while still being beholden to the roll of a dice, there is no happiness.

The only fate someone has who succeeds in buying is to be beholden to a timer to keep the house alive after spending millions of gil and probably gameplay hours decorating it, with minimal gameplay functionality on top of it all.
Patch 4.2 was a good time for housing once they lifted the personal moratorium. Not even Balmung sold out immediately (though it didn't last long). Most worlds had available plots for several months. But that was probably the only good time for players.

But worlds like Balmung and the present ward distribution demonstrate problems with the system. Not every world has the same needs because populations are different along with the player focus on game play. "One size fits all" is a terrible at making customers with diverse needs happy.

What is not game play to you is game play for others. Don't mistake what you want as being what everyone wants. Housing is a completely optional system so you don't need to participate. If it doesn't offer what you want, don't engage with the system. Do the content that you do enjoy and leave housing to others.