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  1. #71
    Player
    Qeilos's Avatar
    Join Date
    Jul 2019
    Posts
    135
    Character
    Ailin Dorne
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by XgungraveX View Post
    my job cant win 1v1 so the other job needs to be nerfed.
    I know this is trollbaiting but ill join the fun. SMN cant 1v1 anything im pretty sure without the opposing party misplaying terribly. Ergo nerf everything.
    (0)

  2. #72
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    One thing I forgot to mention previously, quick chat needs WAY more options.

    Suggested Additions:
    1. Help <t> (for coordinating if you see someone getting ganked in the background)
    2. Help me! (If you're the one getting ganked while everyone is chasing the enemy)
    3. Conserve LB (For possible burst potential)
    4. Use/Using LB (instead of just LB Ready allowing for coordination of targets)
    5. Wait! (To try and catch people from running in since fall back and regroup is only for specific instances imo)
    6. Enemy Behind us/Pinch/etc (for letting people know someone's coming from a side/behind you)
    7. Incoming Field Effect! (For when aoe or bombs are coming up and some people are in the fray, Danger Bongos for PVP)
    8. Use Guard/Guarding! (For flagging when you're using your defensive skill, this may be more niche but at least it tells someone that you've used it/are using it)
    9. Don't attack <t>! (for moving people off of Tank or healer if they're getting killed trying to go after them. May not be needed with focusing on/attacking <t> )
    10. I'm using Tilt Controls! (Kidding)



    Essentially all the straightforward stuff that ANYONE would be able to call out if they were able to group up and/or utilize voice chat.

    Can you use countdown in pvp? If so I'd love to build something like "LB <t>" then go into countdown. At least then you could herd the team a bit.

    If even one person listens to you in the match you'd have a shot at organizing all these randos to possibly making a comeback/winning.
    (0)

  3. #73
    Player
    Qeilos's Avatar
    Join Date
    Jul 2019
    Posts
    135
    Character
    Ailin Dorne
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tobias_Azuryon View Post
    One thing I forgot to mention previously, quick chat needs WAY more options.

    Suggested Additions:
    1. Help <t> (for coordinating if you see someone getting ganked in the background)
    2. Help me! (If you're the one getting ganked while everyone is chasing the enemy)
    3. Conserve LB (For possible burst potential)
    4. Use/Using LB (instead of just LB Ready allowing for coordination of targets)
    5. Wait! (To try and catch people from running in since fall back and regroup is only for specific instances imo)
    6. Enemy Behind us/Pinch/etc (for letting people know someone's coming from a side/behind you)
    7. Incoming Field Effect! (For when aoe or bombs are coming up and some people are in the fray, Danger Bongos for PVP)
    8. Use Guard/Guarding! (For flagging when you're using your defensive skill, this may be more niche but at least it tells someone that you've used it/are using it)
    9. Don't attack <t>! (for moving people off of Tank or healer if they're getting killed trying to go after them. May not be needed with focusing on/attacking <t> )
    10. I'm using Tilt Controls! (Kidding)



    Essentially all the straightforward stuff that ANYONE would be able to call out if they were able to group up and/or utilize voice chat.

    Can you use countdown in pvp? If so I'd love to build something like "LB <t>" then go into countdown. At least then you could herd the team a bit.

    If even one person listens to you in the match you'd have a shot at organizing all these randos to possibly making a comeback/winning.
    Theres countdowns above specific players, whether thats an ingame function or not i dont know. But ive had several games where it goes 5 4 3 2 1 above specific targets.
    (0)

  4. #74
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Qeilos View Post
    Theres countdowns above specific players, whether thats an ingame function or not i dont know. But ive had several games where it goes 5 4 3 2 1 above specific targets.
    That's people making macros. I've seen them on Reddit. Going to try and build some myself and coordinate it like the AST hotbars where it's lined up to the side of my enemy list in pvp.

    I've seen some comparisons to OW where the macro changes depending on targeting a party member vs everything else. Being able to say "with <t" instead of covering <t> to show that you're going with them or "LB ready <t>" to signal you want to time it together would be fast communication needed to coordinate properly.
    (0)

  5. #75
    Player
    Kynuh's Avatar
    Join Date
    Aug 2021
    Posts
    4
    Character
    Kynuh Relanah
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    - Make Purify work as it is stated to.
    - Make Run Full Auto, to counter Cheaters.
    - Turn off ALL CC skills. Best way again to counter cheaters
    (0)

  6. #76
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    They need to adjust LBs to ensure that their effects cannot be negated completely by CC whether by accident or deliberately on the part of people using auto-CC scripts.

    WHM LB also needs to be a 90 second cooldown instead of one minute because it's a touch ridiculous compared to the other one minute LBs.
    (0)

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