Quote Originally Posted by Packetdancer View Post
...The tl;dr form of this near-essay-length post: the failure could be in something entirely different than the actual RNG portion, and based on my own past game industry experience, there's a fairly reasonable chance it was. So even if they did publish the RNG code, that wouldn't do anything to show where the issue was.
Yes it could, it could even be something like SE not thinking what rolling a random on all these plots at the same time and then trying to write the number into the database.... causing a lock and failure to update.

The problem could surface from many faults.

Releasing for Good Friday was a bit silly though.