They’ve done okay with pvp. The fact that there’s literally game breaking bugs for some jobs that renders one unplayable though shows they clearly didn’t test it, and who knows when those bugs will get fixed.That's just personal opinion though, although I agree that the story went by too fast. The gameplay and systems issues are the biggest offenders at this point, they've just homogenized too much. They've done great with PvP, now I hope they get as much data as they can to implement or implement back some of these ideas in PvE. Some of the PvP skills being exactly what players have asked for a while.
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