The Eastern half of Stormblood was more enjoyable for me than the later portions of the Endwalker story post-Elpis. The moon was already an oddly paced zone, and while Elpis was fun because of the dynamics between the trio of ancients, everything spiralled out of control when they decided to introduce memory wiping and Venat deciding to do: Nothing!

Stormblood also represented a "golden age" when it came to battle content rollout, Eureka aside, it felt like there was simply more to do. Shadowbringers felt "ok" once Bozja released but their decision to frontload with so much crafter and gatherer content made for a game that was void of much else to do long term.