Quote Originally Posted by IkaraGreydancer View Post
There's a difference between being able to use and being able to stay alive after/if it procs. I see nothing wrong with a skill that requires help from others. Gave healers something to look out for. Idk call it opinions but thats not what I classify as broken
The whole point of an invuln is to either prevent a death in clutch scenario or a way to reduce the healing/mitigation needs of an attack, living dead failed at both. It doesn't prevent a death as it needs significative healing to survive and unless you had a whm it doesn't reduce the healing/mitigation needs of the attack since the Drk has to be healed as much as its max hp consuming healing resources. It shoudn't have taken them 7 years to make them decent but as a healer I'm not even surprised at this point