The devs have been doing a great job bringing us new things and improving them. It’s just really boring. No meaningful longevity. Everything is a treadmill. I completed 6.1 in less than 24 hours. There’s nothing to collect or explore in the open world. No secret collectibles no 100% map completion. Just bleh. You can skip 24 man raid completely after 1 run. The final raid boss music is cool is nice and refreshing. The 6.1 extreme fight is poor quality compared to all of extremes. No cool transition or epic song. Please stop using the big fat taco song. The new 6.1 PvP isn’t hard but it’s boring to grind out for the new reward structure. I’m stuck on level 5 of the new PvP rewards. I can’t stomach doing the crystal mode again. It’s not fun.
The story has new refreshing conversation choices. The story seems to be heading for us to be a big hero again with the power of friendship.
The news about graphical updates is disheartening when the core treadmill system of battle and crafting is always the same. New graphics are great but the gameplay is what matters to me.
The fate system is horrible especially introducing a gems for fates. Having to hit 100 combo rotations for one fate boss who spams 2 or 3 moves is poor quality. Spam your combo. Fate boss casts AOE, everyone out and then back in and repeat.
I can’t play old Extreme or savages the way they were intended unless I find like minded people. I wish they were solo friendly after new expansions or something. I would love to be able to go back a tweak the setting in these fight so I can solo them. Why not give us this option. Every gear that a retainer brings me goes into the smelter anyways. I’m glad solo content is coming around and we need more.
Wish there was were more collectibles to find I the world. Up in a tree or under water. The world look beautiful but do the devs waste time developing certain places on the map no one would visit? Put a target target collectibles payers have to hit to unlock.


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