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  1. #1
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by OhNooo View Post
    I was literally thinking something similar to this the other day when I was running through Orbonne for fun. I just love the mechanics. And look at Ridorana too - Construct 7 is my favorite boss in that raid. It's funny how so many people complain about the math, but I think it's genius. It seems like all the mechanics people complain about are my favorite. StB had the most fun gameplay for me in this game. Back then the story didn't matter much because I was having so much fun actually playing the game. In SHB my focus shifted a little more towards the story because of that trailer. But by the time the story hype was over, I realized there wasn't much I was excited about as far as gameplay.

    I think my gameplay style is more...unconventional? Like running content without a healer or any type of non traditional party makeup, or soloing things. I want more content with prenerfed TG Cid type mechanics or just anything where you have to pay attention - some type of harder midcore content. But it looks like this game is going to be 2 extremes - easy msq level content or savage/ultimate and no in between.

    I do have some hope for the newest alliance raid and I'm interested in seeing the other 2 raids in the trilogy. But other than that the only thing I'm remotely interested in is dragging myself through solo potd until I either clear it or rage quit again.
    TG Cid and the High Seraph, especially with that phase where she spits all those mechanics to you at once, are probably my fave 24 man raid fights to date (alongside Nald'Thal.) I can't really fault the 24 man design, as although the Nier stuff wasn't to my tastes, I've enjoyed the 24 man raid content every expansion between HW and EW. It's so much better than the design of their normal content in every other area. At least as far as the 24 man stuff is concerned, and especially after the Nald'thal fight, I have few concerns for that line of content.
    (12)
    Last edited by Lauront; 04-17-2022 at 06:41 AM.
    When the game's story becomes self-aware:


  2. #2
    Player
    SlobKnob's Avatar
    Join Date
    Apr 2022
    Posts
    2
    Character
    Mine Otogo
    World
    Omega
    Main Class
    Samurai Lv 90
    Quote Originally Posted by OhNooo View Post
    I was literally thinking something similar to this the other day when I was running through Orbonne for fun. I just love the mechanics. And look at Ridorana too - Construct 7 is my favorite boss in that raid. It's funny how so many people complain about the math, but I think it's genius. It seems like all the mechanics people complain about are my favorite. StB had the most fun gameplay for me in this game. Back then the story didn't matter much because I was having so much fun actually playing the game. In SHB my focus shifted a little more towards the story because of that trailer. But by the time the story hype was over, I realized there wasn't much I was excited about as far as gameplay.

    I think my gameplay style is more...unconventional? Like running content without a healer or any type of non traditional party makeup, or soloing things. I want more content with prenerfed TG Cid type mechanics or just anything where you have to pay attention - some type of harder midcore content. But it looks like this game is going to be 2 extremes - easy msq level content or savage/ultimate and no in between.

    I do have some hope for the newest alliance raid and I'm interested in seeing the other 2 raids in the trilogy. But other than that the only thing I'm remotely interested in is dragging myself through solo potd until I either clear it or rage quit again.
    Aglaia is so much more fun to run then Nier riads, Rhaglr and Nald'Thal fights are really fun and fresh feeling. Pandæmonium is solid 7/10 although I wish the first wing was a little bit more mechanically heavier. It seems like they are trying to recreate SB feel in post patches now that the big bad is done and gone.

    Roadmap looks promising so I pray that they won't repeat ShB and cut some content out for the sake of steadier patch releases.
    There are glaring issues with new PvP system but it is a step up from what we had, class have their own identity, they don't feel homogenized.
    PvE balances on the other hand are understandable but also head scratching, seems like they are a band-aid solution until they can come up with something better in x.2.

    The only major issue I saw people talk about outside the forum is housing and hroth ears, which yeah SE should be crucified for but I really doubt they will risk their cashcow and not fix it.
    (5)

  3. #3
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,460
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    My of love of this game aside. Yes, its time for issues to get fixed. I was one of many who said a lotto system was bad idea. Happy its recieving such negative feedback, my sympathy to those hit by the bug. But glad that happened as well I really hope its gets the dev's attention. Its time for

    -Instanced housing
    -Complete review and overhaul of Healers
    -Dungeons seeing more complexity,
    +Trash being more mechanical.
    +Less hallway feel
    -Better balance between casual and hardcore crafting.
    -Avoiding of the rollercoaster feeling pacing of EW story. Ya, like the story but its pacing felt like a rollercoaster.
    -veira and hoth getting proper attention.
    -More effort put into curving botting and rmt..
    (26)
    Last edited by NanaWiloh; 04-17-2022 at 06:18 AM.

  4. #4
    Player
    HeyMcFly's Avatar
    Join Date
    Apr 2019
    Posts
    1,909
    Character
    Khloe Entialpoh
    World
    Sargatanas
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by NanaWiloh View Post
    My of love of this game aside. Yes, its time for issues to get fixed. I was one of many who said a lotto system was bad idea. Happy its recieving such negative feedback, my sympathy to those hit by the bug. But glad that happened as well I really hope its gets the dev's attention. Its time for

    -Instanced housing
    -Complete review and overhaul of Healers
    -Dungeons seeing more complexity,
    +Trash being more mechanical.
    +Less hallway feel
    -Better balance between casual and hardcore crafting.
    -Avoiding of the rollercoaster feeling pacing of EW story. Ya, like the story but its pacing felt like a rollercoaster.
    -veira and hoth getting proper attention.
    -More effort put into curving botting and rmt..
    plot twist: rmt is how the devs make money under the table
    (7)

  5. #5
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,460
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Yoshi and the team have been stuck in this shell of theirs for too long time to crack it open!!! * Pulls out massive hammer*
    (6)

  6. #6
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by NanaWiloh View Post
    Yoshi and the team have been stuck in this shell of theirs for too long time to crack it open!!! * Pulls out massive hammer*
    Time to show what the Hatching-Tide is really all about
    (3)

  7. #7
    Player
    Misplaced_Marbles's Avatar
    Join Date
    Jun 2021
    Posts
    469
    Character
    Violent Saviour
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by NanaWiloh View Post
    Yoshi and the team have been stuck in this shell of theirs for too long time to crack it open!!! * Pulls out massive hammer*
    Oh no! All the money people are throwing at them softened the blow so much, Yoshida didn't even notice his tea cup shaking as he continues to cracks the whip to "motivate" the devs. (Yes, obviously, but just in case: no I'm not serious)
    (0)

  8. #8
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Dragonsong Ultimate has to go off without a hitch and PvP needs to be frequently updated as those are the only two things SE has going atm.
    (7)

  9. #9
    Player
    OhNooo's Avatar
    Join Date
    Jun 2021
    Location
    Palace of the Dead
    Posts
    202
    Character
    Oh Skye
    World
    Leviathan
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Caurcas View Post
    Dragonsong Ultimate has to go off without a hitch and PvP needs to be frequently updated as those are the only two things SE has going atm.
    I can't wait to watch the first clear of Dragonsong. I haven't tried the new pvp yet but I'm planning on breaking out one of my healers for it. I've heard people mention that it's fun playing as healer there and how they wish they could have the same kits in pve or something similar.
    (1)

  10. #10
    Player
    Syrri's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    41
    Character
    Syrri Ous
    World
    Lich
    Main Class
    Viper Lv 100
    Look we all know the XIV dev team is spread thin at the moment and it's clearly due to all this focus on Ultimate and Savage content, they should just scrap all that nonsense and focus on the content that matters; Lord of Verminion
    (6)

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