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  1. #21
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,524
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Not that I defend the appalling state, because I don't. But man the armchair developers are out in full force with these speculations.
    (1)

  2. #22
    Player
    Rolder50's Avatar
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    Jan 2018
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    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Kaurhz View Post
    Not that I defend the appalling state, because I don't. But man the armchair developers are out in full force with these speculations.
    This is the kind of thing that should have been picked up immediately in QA testing, so definitely seems like there was either zero or very little testing.
    (3)

  3. #23
    Player
    Erakir's Avatar
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    Jun 2015
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    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Honestly it matters little if it wasn't as simple as an off-by-one. Crap happens. If this was their ultimate failsafe, it's an extremely bad failsafe from a client perspective. Sure, the servers didn't crash, that's the good part. The game is up and running. That's step 1.

    But your clients need information. The players should have received different information than '0 won, please take your money back.' Any instance of a failure to process or a bad or null value being returned should have been trackable. And the fact that they're showing 0 here means that they are, at the very least, trackable after the fact. Something should have been done with that data to ease the players' minds.

    If you don't interface with your clients directly as a programmer it's easy to lose sight of giving them pertinent information. That interfacing is hard to have in big companies. More concerned with keeping the system running, absolutely, but they still need information. If a better error message was displayed people would be less rambunctious and they'd know what their next steps would be, even if it's "Wait, because SE is investigating what happened." People feel they've been screwed - forced now to enter a lottery on a smaller number of houses that will have more people competing for them, and you can't blame them for feeling this way. Clients were presented with a big unknown today, and their time and in-game money is on the line for it.

    To me it says the developers of this system didn't ultimately think there was any way they could get to this logic state, so as long as it didn't break the servers, fine fine.
    Whoops, instead we have a massive amount in this state and confused/upset players.

    And now it's on SE's PR to immediately get information to players as soon as they can figure out what can be done, especially considering some players have already taken their gil back from those bids which further complicates everything.
    (0)

  4. #24
    Player Xavier_Firbold's Avatar
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    May 2015
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    140
    Character
    Xavier Alexander
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kaurhz View Post
    Not that I defend the appalling state, because I don't. But man the armchair developers are out in full force with these speculations.
    It’s not even necessary to be an armchair developer though, you could be a pram developer and make this work effectively.

    Look, as someone with very little ability, Here’s the code.

    x = (rand() * number of tickets) ;
    (0)

  5. #25
    Player
    Somnolence's Avatar
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    Jul 2019
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    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kaurhz View Post
    Not that I defend the appalling state, because I don't. But man the armchair developers are out in full force with these speculations.
    Good thing I am not armchair developer then Well I work on financial software so I take these things seriously. Since this is a game then for us as customers to be treated fairly for something as contentious as housing system is well within expectations. After all, the houses are virtual and Square Enix have all the tools needed to satisfy us as customers.
    (3)

  6. #26
    Player
    SnowVix's Avatar
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    Apr 2019
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    759
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Xavier_Firbold View Post
    x = (rand() * number of tickets) ;
    rand() calls from zero through upper, so this hilariously shows exactly how the problem may have happened in the first place, and isn't in fact any demonstration of how you would fix it.
    (6)

  7. #27
    Player
    Jax-chan's Avatar
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    Dec 2015
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    16
    Character
    Imaginary Friend
    World
    Sophia
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Nythia View Post
    I have to wonder if the numbers were all shifted by 1. Meaning that if 0 was a possible win, was the very last lottery entrant excluded completely (hence why people who had ticket #1 lost)
    It's more likely that every house had a default "Ticket 0", which would be the winner if no one entered the lottery on a plot (hence the "No Participants" message) to put it on bidding lock until the next round of lotteries, and someone forgot to make sure it would be excluded when player tickets were made (e.g. making sure the lower bound of the random number generator was 1 instead 0 if a player entered, or making sure it pulled from NumberOfTickets - 1 (because Ticket 0 exists) then adding + 1 to whatever was generated so that Ticket 0 would never be selected).

    So instead of there just being Tickets 1, 2, 3 in the draw, there was actually Tickets 0, 1, 2, 3, with Ticket 0 actually being intended for plots with no participation.
    (3)
    Last edited by Jax-chan; 04-17-2022 at 02:53 AM. Reason: clarification

  8. #28
    Player Xavier_Firbold's Avatar
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    May 2015
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    140
    Character
    Xavier Alexander
    World
    Lich
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    Paladin Lv 90
    Quote Originally Posted by SnowVix View Post
    rand() calls from zero through upper, so this hilariously shows exactly how the problem may have happened in the first place, and isn't in fact any demonstration of how you would fix it.
    Okay so just add a +1 on the end of the integer.

    Congrats we just bug fixed the entire issue.
    (0)

  9. #29
    Player
    SnowVix's Avatar
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    Apr 2019
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    759
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Xavier_Firbold View Post
    Okay so just add a +1 on the end of the integer.

    Congrats we just bug fixed the entire issue.
    no, because then you can get a result of 7 when the only bids are 1 - 6, again, you are making an excellent example of why armchair devs aren't listened to.
    (6)

  10. #30
    Player
    Kaurhz's Avatar
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    Jul 2015
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    3,524
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Xavier_Firbold View Post
    Okay so just add a +1 on the end of the integer.

    Congrats we just bug fixed the entire issue.
    Thank you for proving my point.
    (6)

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