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  1. #121
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by DynnDiablos View Post
    I can’t seem them rolling it all back because I don’t know how that doesn’t screw the folks who already transferred to their new home. So they roll it back, say everyone has to enter again and what happens to the people who won? They lose the new plot and their previous plot?
    I agree. I think a full roll-back would create an even bigger mess. Too many moving parts. If they could find a way to only reroll those plots that showed 0, that would be nice....but the amount of finesse needed for that seems to be lacking around these parts. I feel the "best" way they can do it is to apologize/grovel profusely and fix their system for the next round. :X
    (3)

  2. #122
    Player
    ougiaurora's Avatar
    Join Date
    Apr 2022
    Posts
    1
    Character
    Ougi Aurora
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Awkwerp View Post
    Our FC was one of the affected (all 20 are from our FC, rolled a 0 winner)
    We also noticed that during the bidding phase, the plot said "You have submitted a lottery entry for plot 2, ward 60, Empyreum." We just thought it was a funny error in reading out the message at the time. (the real plot is ward 2 plot 60, cact)
    Perhaps these two bugs are related? Like its trying to pull results from a house that dont exist? (Ward 60 isnt real)
    Nope, doubt it's this, just saw Plot 7 Ward 18 in Ragna with 1 entry and the bug (and Plot 18 Ward 7 exists)
    (0)

  3. #123
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by sagacious View Post
    yes I understand but even if 0 was a random number why is it picked 90% of the time instead of 12% of the time this 0 isnt random has to be a bug
    It's not. The 0 bug seems to have occured exactly as often as it should have based on my previous post.
    FC wards there the majority of plots only had 1 entry, will have a 50% "zero" rate, and they do.
    While my private ward with an average of 5 bids per plot only had a handful of "zeroes", as you'd expect.
    (1)

  4. #124
    Player
    Lecru's Avatar
    Join Date
    Feb 2012
    Posts
    251
    Character
    Lecruidant Longclaw
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Seraphor View Post
    This is incorrect and you need to stop posting this.
    This was not a off-by-one bug, because in many cases the winning ticket went to the last entry.

    If you had entries 1, 2, 3, 4, 5, 6, 7, 8
    The winning tickets were drawn from 0, 1, 2, 3, 4, 5, 6, 7 AND 8

    No. 8 wins, and it's valid, so if no. 5 wins, you cannot claim it should have been a 6.
    You really don't get how OBO works. ANd that's clear
    (1)

  5. #125
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    The first thing they need to do is identify every plot that had only 1 bid and lost to zero, and hand over the plot to the sole winner.

    If there were multiple entries and no winner they should reroll.


    I don't want to hear about how it's all too hard, and you can try again in a week, or how if you accepted your money back it's too bad, or any other excuses.
    (14)

  6. #126
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lecru View Post
    You really don't get how OBO works. ANd that's clear
    You're guessing that it's a OBO.
    The evidence says otherwise, because people have won with the final entry.
    (9)

  7. #127
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    315
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Larirawiel View Post
    Making good random numbers is very very hard. That is the reason why all serious cryptographic libraries put a huge effort into it. It is not so basic.


    Cheers
    Fun fact: In casinos the random numbers are often generated using dedicated physical hardware, measuring things such as atmospheric noise, radioactive decay, thermal noise, and other phenomena to achieve true randomness.

    But yeah, pretty major screw-up on SE's part.
    (1)
    Last edited by Feronar; 05-14-2022 at 02:07 PM.

  8. #128
    Player
    Carltori's Avatar
    Join Date
    Dec 2013
    Posts
    2
    Character
    Nhari Coldheart
    World
    Phoenix
    Main Class
    White Mage Lv 60
    The obvious solution is for them to spend the next 1-4 days looking at all the properties where number 0 won, re-rolling them and allocating an actual winner if there were really participants and letting people claim the houses they would have won. Re-rolling a select bunch of properties shouldn't be too big a task.
    (3)

  9. #129
    Player
    Amileah's Avatar
    Join Date
    Dec 2021
    Posts
    25
    Character
    Kira Kel'thyr
    World
    Malboro
    Main Class
    Sage Lv 90
    Quote Originally Posted by Lecru View Post
    Actually no. They are not valid. If there is an issue with the coding. That means the next person in line would have won. Not the person who did win. Therefore, invalid.
    So then the people who put in the last bid and won (This has been confirmed) are invalid and the next spot that doesn't exist should have won?

    False.
    (5)

  10. #130
    Player
    Cailae's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    49
    Character
    Cailae Ekisho
    World
    Excalibur
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Seraphor View Post
    Not it doesn't, because many plots won on the last bidder. They got 6 bids, and it went to no. 6.
    It isn't a case of every ticket should have been the one before it, it is a case of there being an additional 'void' ticket in every lottery.
    Instead of there being 4 tickets for 4 players, there were 5 tickets, they had a 20% chance to win instead of a 25% chance. But whoever won, still won, and their win is valid.

    I know those who lost their plot to this bug aren't going to like it, but the fairest thing they can do is to not roll back anything, fix the issue and say "try again next week".
    The fairest thing they can do is patch, roll back, and re-do the lottery. Every single person that didn't win could have lost due to a bug, every person who did win also could have done so with the benefit of a bug. There is no way to leave results as is and consider it fair. Lotteries only work when everyone has a fair chance, no one here did. Leaving the results as is throws potentially more players into a narrowed pool of available plots. For many people looking to upgrade their house, or get their first, this is a huge blow and frankly it's upsetting how many people I see with "screw you I got mine" mentalities.
    (2)

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