No. Short is good. I'm trash at this and I'll probably just be losing a lot, so the shorter the matches the better. Just thrash me, give me my currency, and let me que for more pain.
No. Short is good. I'm trash at this and I'll probably just be losing a lot, so the shorter the matches the better. Just thrash me, give me my currency, and let me que for more pain.
Its not fun...I want meaningful matches, not 1 minute quickies where you spend more time queuing/loading/waiting than you do actually playing.
no tyI feel like these matches in CC should be best out of 3 or something. Especially with how easily matches can snowball one way or another with these broken LB's.
Also, overtime is stupid, especially with how ridiculously long respawn timers are. A team shouldn't win until the crystal reaches the end of the map.
i think with best of 3, no overtimes, with total respawn per team would be fun too, but 1st the game needs to be balanced ASAP before this become a DRN SAM WAR fest
A single round is just long enough. You think I want to deal with some of these braindead players for more than a single match? I DESPISE losing because my team is too busy being foolish and focusing the tank instead of dealing with the annoying casters on the opposing side. I lost a match earlier because they kept focusing the WAR instead of dealing with the WHM healing, the MCH destroying from afar, or the NIN focusing our SMN. Do you REALLY think I'd want to do another match with those people? I'd rather have immediately left and taken a penalty.
The designers chose game length carefully and well.
How about no?
Knowing how questionable the matchmaking can be, padding out matches would just make it worse. If you lose the initial round, you won't feel very confident winning the next two. If you win the initial round, you'll just want to take your victory and be done with it.
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