Quote Originally Posted by Xzen View Post
Right now there are only a few encounters that actually require you to be aware of your positioning. Also the issue is more about SE going from our bland combat that we have now to possibly even blander combat ala Auto Attack or giving us something amazing like the "kinetic combat" seen in FFXIII Versus which shows that this game engine is clearly capable of achieving.
It's not really the game engine that determines that kind of combat, it's the network code. Given that FFXIV has global servers, as opposed to regional ones, latency would be a big obstacle to fully active combat.

Having said that... both European and NA players played Darkfall on one global server and found it playable, despite it having active combat the likes of TERA. So perhaps it is feasible for even FFXIV to implement something of that kind.