Results -9 to 0 of 218

Thread: Auto-attack

Threaded View

  1. #3
    Player

    Join Date
    Mar 2011
    Location
    Mount Gagazet
    Posts
    318
    Quote Originally Posted by Arcell View Post
    It's not like the entire battle system would be automated, just the basic attack. It's kind of a pain, especially for controller users, to have to go back to row 1 space 1 every time they want to use a regular attack. You can't keep your cursor near other skills you may need to use at a moment's notice.

    I agree that there are other things they could do to fix it but it's not like auto-attack is going to ruin everything.
    Holy Christ! I know we're having a feud on another thread, but I am in complete agreement on this one. There is nothing wrong with an auto-attack function for normal melee attacks. It's not like we're asking for the AI to take over as soon as we engage and to use each ability by itself. We can activate other abilities ourselves like we did before, and perform weaponskills. This is a no-harm implementation that I can't see why anybody would have a problem with other than to just argue.

    If your biggest concern is freedom, I highly doubt this would infringe on it.

    Edit: Another big thing I think needs to be addressed is the TP gain. It's obtained way too easily. I think I gain 600 TP per normal hit? That's like getting 60% in FFXI as opposed to Samurai's 16-17% per hit. Only difference is that you wait, what, 5-10 seconds before you can use the same weaponskill again? And I know you can use a weaponskill with 2000 TP as well. Don't mention that.
    (0)
    Last edited by Kimahri; 03-30-2011 at 08:42 AM.